bf8551015c
Cleared canvas re-showed the demo, and backend errors silently fell back to demo — hiding real outages and forcing users to wipe demo nodes before bulk edits. Now: - backend load reports `initialized` (CanvasState row exists = ever saved) - decideCanvasLoad() picks real | empty | demo; empty is kept empty - backend down/error shows an error banner + toast, never the demo - data-new-user flag reserved as the Getting Started walkthrough hook ha-relevant: yes
92 lines
2.7 KiB
Python
92 lines
2.7 KiB
Python
from typing import Any
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from pydantic import BaseModel, field_validator
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from app.schemas.edges import EdgeResponse
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from app.schemas.nodes import NodeResponse
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from app.schemas.utils import normalize_animated, normalize_marker
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class NodeSave(BaseModel):
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id: str
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type: str
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label: str
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hostname: str | None = None
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ip: str | None = None
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mac: str | None = None
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os: str | None = None
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status: str = "unknown"
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check_method: str | None = None
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check_target: str | None = None
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services: list[Any] = []
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notes: str | None = None
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parent_id: str | None = None
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container_mode: bool = False
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custom_colors: dict[str, Any] | None = None
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custom_icon: str | None = None
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cpu_count: int | None = None
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cpu_model: str | None = None
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ram_gb: float | None = None
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disk_gb: float | None = None
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show_hardware: bool = False
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show_port_numbers: bool = False
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properties: list[Any] = []
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width: float | None = None
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height: float | None = None
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bottom_handles: int = 1
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top_handles: int = 1
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left_handles: int = 0
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right_handles: int = 0
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pos_x: float = 0
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pos_y: float = 0
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class EdgeSave(BaseModel):
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id: str
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source: str
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target: str
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type: str = "ethernet"
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label: str | None = None
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vlan_id: int | None = None
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speed: str | None = None
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custom_color: str | None = None
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path_style: str | None = None
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line_style: str | None = None
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width_mult: float | None = None
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animated: str = 'none'
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marker_start: str = 'none'
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marker_end: str = 'none'
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source_handle: str | None = None
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target_handle: str | None = None
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waypoints: list[dict[str, float]] | None = None
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@field_validator('animated', mode='before')
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@classmethod
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def validate_animated(cls, v: object) -> str:
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return normalize_animated(v)
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@field_validator('marker_start', 'marker_end', mode='before')
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@classmethod
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def validate_marker(cls, v: object) -> str:
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return normalize_marker(v)
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class CanvasSaveRequest(BaseModel):
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nodes: list[NodeSave] = []
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edges: list[EdgeSave] = []
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viewport: dict[str, Any] = {}
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custom_style: dict[str, Any] | None = None
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design_id: str | None = None
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class CanvasStateResponse(BaseModel):
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nodes: list[NodeResponse]
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edges: list[EdgeResponse]
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viewport: dict[str, Any]
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custom_style: dict[str, Any] | None = None
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# True once this design's canvas has ever been persisted (a CanvasState row
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# exists). Lets the frontend tell a brand-new user (show demo) apart from one
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# who intentionally cleared their canvas (keep it empty). False also for a
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# missing/uninitialized design.
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initialized: bool = False
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