Commit Graph

761 Commits

Author SHA1 Message Date
Pouzor 485d2f2b04 feat: configurable edge line style + width per type and per edge
Edge render (solid/dashed/dotted) and stroke width were hardcoded per
edge type. Expose both as user settings.

- Custom Style modal (Edges): line-style buttons, 1-4x width slider,
  live preview; left-list swatch renders the actual line.
- Per-edge EdgeModal: same controls; line style follows the type preset
  live until overridden.
- Renderer applies line_style/width_mult over BASE_STYLES (width scales
  markers + animation overlays); unset keeps the type default look.
- Persist line_style/width_mult through serializer, canvas save, and the
  edges API (new nullable columns, idempotent migration).

ha-relevant: yes
2026-07-05 14:11:01 +02:00
Pouzor - Rémy Jardient 40ec26ab7e Merge pull request #250 from Pouzor/feat/edge-arrowheads
feat: edge endpoint marker shapes + fix parallel edges not rendering
2026-07-05 11:59:45 +02:00
Pouzor c95d104245 feat: selectable marker shapes per edge endpoint
Replace the on/off arrowhead toggle with a per-end shape picker. Each end
(start/end) independently selects: none, arrow, arrow-open, circle, diamond,
or square. Markers still recolor live from the resolved stroke color.

Frontend:
- MarkerShape type + edgeMarkers util (normalizeMarker, MARKER_GEOMETRY);
  legacy boolean coerces to 'arrow' on read.
- Per-shape <marker> inner geometry; symmetric shapes use fixed orient.
- MarkerShapePicker reused in EdgeModal and CustomStyleModal.
- Serializer normalizes to shape strings.

Backend:
- Edge marker columns Boolean -> String (default 'none'); TEXT migration.
- normalize_marker() + validators coerce legacy bool / unknown values.

ha-relevant: yes
2026-07-05 11:30:49 +02:00
Pouzor 1cf525844b feat: arrowhead endpoints for edges + fix parallel edges not rendering
Add optional filled-triangle arrowheads at either end of an edge,
independently toggleable per edge (EdgeModal) and as per-edge-type
defaults (CustomStyleModal). Arrowheads are custom inline <marker> defs
filled with the live stroke colour so they recolour reactively with
custom_color / vlan / selected state. Persisted frontend (serializer)
and backend (edge columns + schemas + runtime migration).

Also fix two dedupe layers that silently dropped legitimate parallel
links between the same two devices:
- store: React Flow addEdge() connectionExists dropped a second edge
  with matching source+target when handles were null/equal. Build the
  edge with a unique id and append directly.
- render: rewireEdgesForCollapse deduped ALL edges by src->tgt key even
  when nothing was collapsed, filtering real parallel edges out of the
  visible set. Restrict the anti-mesh dedupe to rewired collapse stubs.

Tests: marker render, per-edge/per-type UI, store apply, serializer
round-trip, backend edge/canvas persistence, parallel-edge regressions.

ha-relevant: yes
2026-07-05 01:16:26 +02:00
Pouzor - Rémy Jardient ae2d3e1eab Merge pull request #249 from Pouzor/feat/customizable-connection-points-per-side
feat: customizable connection points per side (#243)
2026-07-04 15:32:05 +02:00
Pouzor e8530ad3db feat: shortcut from node Appearance to canvas-wide type style
Adds a link under the colour swatches in the add/edit node modal that opens the
Custom Style editor with the node's type preselected, so a user can edit the
style for every node of that type without navigating Style -> Customize -> pick
type manually.

- CustomStyleModal: new optional `initialNodeType` prop; when set, the modal
  opens straight into that node type's editor instead of the empty placeholder.
- NodeModal: new optional `onEditTypeStyle(type)` prop renders the shortcut link
  (hidden for group/groupRect and when no handler is wired).
- App: `styleEditorType` state; both Add and Edit NodeModals forward the handler,
  and a standalone CustomStyleModal instance opens preselected (stacked over the
  node modal so in-progress node edits are preserved).

ha-relevant: yes
2026-07-04 15:14:33 +02:00
Pouzor e39ab7d530 fix: restore connection-handle magnet area (unclip node root)
The overflow-hidden added to the BaseNode root (to tame the oversized 16px
NodeResizer handles) also clipped the connection handles, which sit centred on
the node edge with half their box outside it. CSS overflow:hidden disables
pointer events in the clipped region, so the outer half of every handle — the
side an edge approaches from — became non-interactive, halving the magnet area.

- Remove overflow-hidden from the BaseNode root so handles stay fully grabbable.
- Shrink the NodeResizer handles 16px -> 8px (rounded): the reason the clip was
  added in the first place, so the resizer no longer looks oversized when zoomed
  out without relying on clipping.
- Enlarge the invisible target (magnet) hit area 12px -> 20px.
- Set connectionRadius={30} on ReactFlow for stronger distance-based snapping.

ha-relevant: yes
2026-07-04 12:59:08 +02:00
Pouzor 738eac3ebb fix: restore node overflow-hidden (oversized resize handles)
Removing overflow-hidden from the BaseNode root un-clipped the NodeResizer
handles, making them huge (especially when zoomed out). Clipping was never what
made left/right connection points fail — that was backend persistence (fixed
separately) — and top/bottom handles have always worked while clipped. Restore
overflow-hidden so the resizer looks correct; side handles still work.

ha-relevant: yes
2026-07-04 01:47:16 +02:00
Pouzor 1479c777d0 fix: replace Proxmox cluster handles with configurable side points
The Proxmox node had two always-on cluster-left/cluster-right handles that
rendered independently of the new per-side connection-point config — so a
configured side stacked on top of the forced handle (e.g. 0 config still showed
1; 2 config left the forced one in the middle).

- ProxmoxGroupNode: remove the always-on cluster handles in both container and
  non-container modes; cluster links now use the normal per-side points
- add migrateClusterHandles(nodes, edges): on load, remap any edge still bound
  to cluster-left/right onto the left/right slot-0 point and set that node's
  side count to at least 1, so existing links survive (edge 'cluster' type/style
  kept). Applied on API load, standalone load, LiveView, and YAML import
- App: new cluster links are made by choosing the Cluster edge type in the edge
  modal (drop the cluster-handle auto-default)

ha-relevant: yes
2026-07-04 01:35:28 +02:00
Pouzor 6302c43e06 fix: persist top/left/right connection-point counts (issue #243)
The backend only stored bottom_handles, so top/left/right_handles were dropped
on canvas save and reset to defaults on reload — a left/right snappoint would
vanish after reload.

- models.py: add top_handles (default 1), left_handles (0), right_handles (0)
- database.py: ALTER TABLE migrations for the three columns
- schemas: add fields to NodeBase, NodeUpdate, and the canvas-save node schema
- tests: save+reload round-trip and default-fallback coverage

ha-relevant: no
2026-07-04 00:04:24 +02:00
Pouzor 63e664efdd feat: widen node modal, two-column layout, unclip side handles
- NodeModal: widen to max-w-3xl; split into Information (left) and Design
  (right) columns with headers; Notes moved to left as a resizable textarea
- Connection Points: spatial cross of -/N/+ steppers around a node preview
  (replaces the four stacked sliders)
- BaseNode: drop overflow-hidden from the node root so left/right handles are
  no longer clipped to an ungrabbable sliver (inner sections keep their own
  clipping; rounded corners preserved)

ha-relevant: yes
2026-07-04 00:03:09 +02:00
Pouzor b708a08fd0 feat: customizable connection points per side (issue #243)
Generalize the bottom-only handle machinery to all four sides. Top/Bottom
keep their single-handle default; Left/Right are opt-in (default 0) so
existing diagrams render unchanged. Handle IDs stay keyed off the bare side
name at slot 0, keeping saved edges valid.

- handleUtils: side-generic API (handleId, handlePositions, clampHandles,
  sideDefault, removedHandleIds, sideHandleCount); legacy bottom fns kept as
  delegating aliases
- BaseNode + ProxmoxGroupNode render all sides via new shared SideHandles
- updateNode remaps edges on any side's shrink (fallback to slot-0 / bottom)
- serializer round-trips top/left/right_handles
- NodeModal: spatial cross of -/N/+ steppers around a node preview, replacing
  the four stacked sliders; seeds per-type defaults
- CustomStyleModal: per-type default connection points per side

ha-relevant: yes
2026-07-03 21:25:14 +02:00
Pouzor - Rémy Jardient c9a35b730d Merge pull request #248 from Pouzor/docs/features-md
docs: add user-facing FEATURES.md
2026-07-03 14:51:24 +02:00
Pouzor d573cffe0e docs: link README to FEATURES.md before install section 2026-07-03 14:44:37 +02:00
Pouzor b59476f2f9 docs: add user-facing FEATURES.md
Feature guide with table of contents: one line per feature plus how to
enable and use it. Covers zones, groups, multiple canvases, style,
floor plan, scanner, zigbee/zwave import, device inventory, live status,
export, live view, gethomepage, MCP, settings.

Untrack FEATURES.md (was ignored as internal meta) now that it ships as
public docs.

ha-relevant: no
2026-07-03 14:30:48 +02:00
Pouzor - Rémy Jardient 9b40ba0b7c Merge pull request #247 from Pouzor/fix/mesh-import-duplicate-nodes
fix: mesh (zigbee/zwave) import — duplicate-node crash + coordinator to pending
2026-07-03 12:16:47 +02:00
Pouzor 6f82c15c69 fix: backfill inventory row for on-canvas mesh devices missing one
A device already on a canvas (Node exists) but with no pending_devices row
never showed in the discovery inventory — the inventory lists pending_devices,
not nodes. This stranded legacy auto-placed coordinators: on a canvas yet
invisible in the inventory list.

Both mesh imports now, in the already-approved-node branch, ensure an
inventory row exists: create one as status="approved" when missing, or
refresh its metadata (preserving status) when present. New/unplaced devices
still land as status="pending"; hidden rows stay hidden.

Tests updated: approved-node path now backfills an approved inventory row
(zigbee + zwave), plus a regression that a hidden inventory row is not
revived.

ha-relevant: yes
2026-07-03 12:08:53 +02:00
Pouzor 1de6e91ba3 feat: colour device-inventory role badge by node-type accent
The role/type badge on each inventory tile was always flat grey
(bg-[#21262d] text-muted-foreground), which read as disabled and gave no
visual cue about the device kind. Colour it with the same per-type accent
the node uses on the canvas — resolved through the active theme / style
section via resolveNodeColors — so a zigbee_coordinator, zwave_router, etc.
gets its style-section colour (translucent background + solid text).

Applies to every source (IP, zigbee, zwave) since all node types carry an
accent in the theme.

Test: role badge renders with the node-type accent colour, not the grey
muted class.

ha-relevant: yes
2026-07-03 11:13:18 +02:00
Pouzor 3f6e9b00f7 fix: send zigbee/zwave coordinator to pending inventory, not auto-canvas
The coordinator was special-cased in both mesh imports to auto-create a
canvas Node, so it never appeared in the pending inventory and users could
not approve/hide/type it like every other device.

Remove the auto-placement: the coordinator now flows through the shared
pending path (upsert into pending_devices with suggested_type
zigbee_coordinator / zwave_coordinator). An already-approved coordinator
Node still gets its properties refreshed on re-import via the shared
approved-node path. The response's coordinator/coordinator_already_existed
fields are retained (now always unset) for backward-compatible shape; the
frontend already ignored them.

Tests updated: coordinator lands in pending (counts include it), no Node
auto-created, pending metadata carried, approved coordinator refresh + no
pending re-list.

ha-relevant: yes
2026-07-03 02:43:42 +02:00
Pouzor 60383bee64 fix: tolerate same device on multiple canvases in zigbee/zwave import
Zigbee and Z-Wave imports looked up canvas nodes by ieee_address with
scalar_one_or_none(), assuming one node per IEEE globally. A device placed
on two designs (one Node per canvas — a supported feature) made re-import
crash with MultipleResultsFound.

- Both mesh imports now refresh properties on every matching node instead
  of a single row (loop over .scalars().all()).
- approve_device guards against a true duplicate: same IEEE already on the
  SAME design reuses that node instead of inserting a second one.
- New node_dedupe service: loss-free repair keyed on (ieee, design_id).
  Collapses only genuine same-canvas duplicates (merges properties/services/
  missing fields, re-points edges + parent_id, drops self-loops/parallel
  edges). Cross-design placements preserved. Runs at start of both imports
  and bulk-approve. No-op on healthy DBs.
- IP correlation path already handled multiple nodes; left unchanged.

Tests: dedupe unit tests (collapse, cross-design preservation, edge/parent
re-point, idempotent), zigbee + zwave multi-canvas regression, approve
no-dupe guard.

ha-relevant: yes
2026-07-03 01:52:56 +02:00
Pouzor - Rémy Jardient b0cf0deab0 Merge pull request #207 from pranjal-joshi/pranjal/floorplan
feat: floor plan map, LQI edge coloring, zigbee path highlighting
2026-07-03 00:48:39 +02:00
Pouzor bdde03cdfa feat: floor plan selection handles, dbl-click edit, bottom z-index
- Resize handles only render when the plan is selected (click to select,
  click outside to deselect); previously always shown when unlocked.
- Double-clicking an unlocked plan opens the canvas edit modal (via a
  floorMapEditNonce signal the Sidebar watches).
- Floor plan always sits at the bottom of the canvas (z-index -1), behind
  nodes and edges, locked or not.
- Remount the edit modal on every open (key bump) so it re-seeds from the
  current floor plan; fixes Save clobbering a canvas-side resize/move with
  stale modal dimensions.
- Drop the no-op history snapshot on floor-plan edits (floorMap isn't part
  of undo history).
2026-07-03 00:22:53 +02:00
Pouzor 6160090919 revert: drop zigbee LQI edge coloring and path highlighting
Split out of this PR — will land separately with reworked zigbee edge
capture/storage. Keeps only the floor plan + generic media upload work.

- Remove getLqiColor + LQI-derived iot edge stroke (edges/index.tsx)
- Remove zigbee path highlight effect (DetailPanel.tsx)
- Remove highlightedPath/setHighlightedPath store state (canvasStore.ts)
- Delete utils/zigbeePathfinding.ts
- Revert associated test scaffolding and package-lock churn
2026-07-02 17:16:51 +02:00
Pouzor 1ed013bde2 feat: floor plan viewport rendering, per-canvas config, server media upload
- Render floor plan inside React Flow ViewportPortal so it pans/zooms with
  nodes (was screen-fixed, desynced on pan/zoom); zoom-stable resize handles.
- Move floor plan config from the left panel into the canvas (design) edit
  modal; attach per-design and fix cross-design bleed on load.
- Store images via a new generic backend media endpoint (POST/GET/DELETE
  /api/v1/media) on disk under <data_dir>/uploads, not base64 in the canvas.
- Disable floor plans in standalone mode (no backend to upload/serve); drop
  base64 localStorage persistence. See ADR-001 in CLAUDE.md.
- Tests: backend media route, DesignModal floor plan + upload, store floorMap.

ha-relevant: maybe
2026-07-02 16:36:25 +02:00
Pranjal Joshi 046c99e219 fix: null -> undefined for StandaloneCanvas.floorMap 2026-07-02 10:33:57 +05:30
Pranjal Joshi 8821b05b7b feat: floor plan map, LQI edge coloring, zigbee path highlighting, eslint/test fixes, vite audit fix 2026-07-02 02:00:04 +05:30
Pouzor c0c42d5f46 chore: gitignore docs/database-model.md 2026-06-30 14:54:15 +02:00
Rémy 332b6fb4f3 Merge pull request #246 from Pouzor/release/2.6.1
Release 2.6.1: Z-Wave manual node type + standalone multi-canvas
v2.6.1
2026-06-30 14:45:53 +02:00
Rémy a8d365c1ee Merge pull request #245 from Pouzor/feat/standalone-multi-canvas
build: typecheck with tsc -b to match the production build
2026-06-30 14:45:36 +02:00
Pouzor 6e21218f05 chore: bump version to 2.6.1 2026-06-30 14:39:06 +02:00
Pouzor fb33e5cb16 feat: add Z-Wave node types to add/edit node modal
Z-Wave (controller/router/end device) types existed in the model, theme
accents, default icons and the custom-style editor, but were missing from
the node Add/Edit type selector, so they could not be placed manually like
Zigbee nodes. Add a Z-Wave group and default mesh-radio nodes to no status
check (not IP-reachable), matching Zigbee behaviour.
2026-06-30 14:38:02 +02:00
Pouzor 52de302f2b build: typecheck with tsc -b to match the production build
The `typecheck` script ran `tsc --noEmit` against the root tsconfig, which has
`files: []` and only project references — so without `-b` it checked nothing in
src and let real type errors (e.g. theme_id) reach Docker CI. Switch to `tsc -b`
(same as the build) so pre-commit and the Quality job catch them locally.

ha-relevant: no
2026-06-30 09:49:38 +02:00
Rémy f2162a663a Merge pull request #244 from Pouzor/feat/standalone-multi-canvas
feat: multi-canvas (designs) support in frontend-only standalone mode
2026-06-30 01:10:52 +02:00
Pouzor 1f2d298419 fix: type standalone canvas theme_id as ThemeId
The Docker CI build (tsc -b, stricter than the local tsc --noEmit) rejected
passing the storage theme_id (string) to setTheme/setCustomStyle which expect
ThemeId. Type StandaloneCanvas.theme_id as ThemeId so the standalone load path
matches the theme store API.

ha-relevant: no
2026-06-30 00:58:42 +02:00
Pouzor d1c052c9e8 feat: hide header View link in standalone mode
The "View" link opens the read-only live view of the canvas. In frontend-only
standalone mode the editor already renders the only (localStorage) copy, so the
live view adds nothing — hide the link. Kept in full mode.

ha-relevant: no
2026-06-30 00:48:56 +02:00
Pouzor 79cac7d80f feat: hide node stats footer in standalone mode
The Total/Online/Offline counts reflect live status-check results, which
require a backend scanner. In frontend-only standalone mode there is nothing to
populate them, so hide the footer (kept in full mode and live view).

ha-relevant: no
2026-06-30 00:33:42 +02:00
Pouzor c356a65a5f fix: repair live view + settings in standalone multi-canvas mode
Two gaps surfaced after adding per-design localStorage storage:

- Live view (/view) still read the legacy bare `homelable_canvas` key, which
  no longer exists once canvases are keyed per design — the read-only tab
  rendered empty. Now passes the active design id (?design=<id>) and reads that
  design's canvas, falling back to the first design.
- The Settings modal was gated out entirely in standalone, leaving the Settings
  button dead even though canvas prefs (snap, hide-IP) work without a backend.
  Mount it in standalone; only the backend status-check section stays hidden.

ha-relevant: no
2026-06-30 00:05:13 +02:00
Pouzor ca171089c2 feat: support multi-canvas (designs) in frontend-only standalone mode
Standalone mode (VITE_STANDALONE=true) skipped the designs system entirely:
the design list stayed empty (switcher hidden) and all canvases collapsed onto
a single localStorage key. Add a localStorage-backed design layer mirroring the
backend designs API.

- standaloneStorage util: list/create/update/delete designs + per-design canvas
  storage (homelable_designs + homelable_canvas:<id>). ensureSeed migrates a
  legacy single-canvas install into a default design so existing data survives.
- App.tsx: load/seed designs, save + switch canvases per design id in standalone.
- Sidebar.tsx: create/update/delete dispatch to standaloneStorage when standalone.
- Tests for the new storage util.

ha-relevant: no
2026-06-29 23:13:56 +02:00
Rémy e153b42b2e Merge pull request #241 from Pouzor/docs/zwave-import
docs: add Z-Wave import documentation
2026-06-29 02:10:46 +02:00
Pouzor 20dc9069d7 docs: add Z-Wave import section to README and full guide 2026-06-29 02:08:06 +02:00
Rémy c7b4db206b Merge pull request #240 from Pouzor/release/2.6.0
chore: bump version to 2.6.0
v2.6.0
2026-06-29 01:51:18 +02:00
Pouzor a05c82b4f6 chore: bump version to 2.6.0 2026-06-29 01:37:58 +02:00
Rémy 9a066a3d6e Merge pull request #239 from Pouzor/fix/export-printing-165
fix: white background option for export + Firefox download (#165)
2026-06-29 01:17:48 +02:00
Pouzor f0af367c34 fix: force export background on the live react-flow element
The html-to-image style-option override did not reliably beat the
react-flow root's colorMode background, so white exports stayed black.
Set the background colour directly on the live element for the duration
of the capture (then restore it), which html-to-image reads when it
clones computed styles.

Refs #165
2026-06-29 01:13:55 +02:00
Pouzor 46185d187f fix: actually apply white export background over react-flow root
The .react-flow root paints its own opaque background via colorMode,
so html-to-image's backgroundColor option (which only fills transparent
areas) stayed black. Override the root background with an inline style
so the chosen export background is visible.

Refs #165
2026-06-29 01:02:00 +02:00
Pouzor fd2c50c1aa fix: white background option for export + Firefox download
Fixes two issues reported in #165:

- Export always produced a black background, making prints with a
  white page wasteful/unreadable. Adds a Dark/White background choice
  in the export modal, threaded through both PNG and SVG export.
- Firefox refused the download because the programmatic anchor was not
  attached to the document. The anchor is now appended before click and
  removed after, which Firefox requires.

Closes #165

ha-relevant: yes
2026-06-29 00:47:39 +02:00
Rémy 8b9972ca78 Merge pull request #238 from Pouzor/feat/svg-export-211
feat: add SVG export option to canvas export modal
2026-06-29 00:27:11 +02:00
Pouzor 313feb8ceb feat: add SVG export option to canvas export modal
Adds an SVG format choice below the Ultra quality option in the
export modal. PNG quality options still drive raster export; the
new SVG button exports a scalable vector via html-to-image toSvg.

Closes #211

ha-relevant: yes
2026-06-28 23:52:28 +02:00
Rémy 23673eb0ca Merge pull request #237 from Pouzor/fix/mcp-create-design-id
fix: attach MCP-created nodes/edges to a design (#225)
2026-06-28 15:52:39 +02:00
Pouzor cbc2bc03c2 fix: attach MCP-created nodes/edges to a design (#225)
create_node/create_edge persisted rows with design_id=null when the
client omitted it (the MCP write tools), so they existed in the DB but
never rendered on the canvas until a container restart reconciled them.
Both routes now fall back to the first design, matching bulk-approve.

Also fix MCP resource reads (homelable://canvas, homelable://edges):
the framework passes a pydantic AnyUrl, not a str, which raised
"'AnyUrl' object has no attribute 'startswith'". Coerce to str.

EdgeResponse now exposes design_id for symmetry with NodeResponse.

ha-relevant: no
2026-06-28 14:00:59 +02:00