Node.ip stores several comma-separated addresses once a user adds an
IPv6 (e.g. "fe80::1, 192.168.1.5"). All placement/inventory matching did
exact string equality on that field, so a device scanned as the plain
IPv4 looked absent from the canvas: canvas_count stayed 0, the "In N
canvas" badge and hide-on-canvas button vanished, and bulk-approve
re-placed a duplicate node.
Match per-address instead, and add MAC (a stable identifier immune to IP
edits) as a cumulative match key alongside ieee/ip:
- _canvas_correlation indexes ip per token + by_mac
- bulk_approve skip detection tokenizes ip + tracks mac
- find_duplicate_node narrows with Node.ip.contains then confirms per
token in Python (guards the 10.0.0.4 / 10.0.0.40 substring false match)
ha-relevant: maybe
Single-device approve now guards duplicates per-design the same way bulk
approve does, and asks the user instead of failing or silently merging:
- create_node and approve_device reject a same-design duplicate (ieee, ip
or mac) with 409 + the existing node; a force flag creates it anyway.
- Frontend shows a confirm dialog: go to existing node, add duplicate
anyway, or cancel.
- approve_device no longer rejects a device already on another canvas
(status is global, canvas membership is per-design) — it can be placed
on a new design, matching bulk approve.
- IEEE (Zigbee/Z-Wave) devices now use the same prompt as ip/mac instead
of auto-merging into the existing node.
- bulk approve reports which devices it skipped as duplicates.
Closes#260
ha-relevant: maybe
Zigbee and Z-Wave imports looked up canvas nodes by ieee_address with
scalar_one_or_none(), assuming one node per IEEE globally. A device placed
on two designs (one Node per canvas — a supported feature) made re-import
crash with MultipleResultsFound.
- Both mesh imports now refresh properties on every matching node instead
of a single row (loop over .scalars().all()).
- approve_device guards against a true duplicate: same IEEE already on the
SAME design reuses that node instead of inserting a second one.
- New node_dedupe service: loss-free repair keyed on (ieee, design_id).
Collapses only genuine same-canvas duplicates (merges properties/services/
missing fields, re-points edges + parent_id, drops self-loops/parallel
edges). Cross-design placements preserved. Runs at start of both imports
and bulk-approve. No-op on healthy DBs.
- IP correlation path already handled multiple nodes; left unchanged.
Tests: dedupe unit tests (collapse, cross-design preservation, edge/parent
re-point, idempotent), zigbee + zwave multi-canvas regression, approve
no-dupe guard.
ha-relevant: yes