- maskIp handles IPv6 addresses (masks second and last group)
- maskIp handles comma-separated IP strings (masks each address)
- Add splitIps() helper to parse comma-separated IP field
- Add primaryIp() helper used by status checker (first IP wins)
- BaseNode renders each IP on its own line when comma-separated
- NodeModal placeholder shows comma-separated example
- Backend status_checker uses only first IP for connectivity checks
- Expand maskIp test suite: IPv6, comma-separated, splitIps, primaryIp
- Add resolvePropertyIcon mock to BaseNode tests
- Reset mockZoom in top-level beforeEach to prevent test bleed
- Use prop.key instead of index as list key in BaseNode properties
- Extract isValidConnection into useCallback in CanvasContainer
Extract onBeforeDelete into useCallback to avoid new fn ref each render.
Fix useThemeStore/useCanvasStore mocks to call the selector fn rather
than ignoring it, and reset mockZoom in beforeEach.
- Wrap borderWidth in useMemo to avoid re-computing on unrelated renders
- Replace hardcoded 1px in boxShadow with borderWidth so glow ring
matches border thickness at all zoom levels
- Add useViewport mock + 4 zoom-scaling tests to BaseNode.test.tsx
Replace inline arrow with named useCallback handler to avoid creating
a new fn ref on every render. Add two CanvasContainer tests covering
the double-click callback and the no-op path when prop is omitted.
SVG <animate> restarts on every React re-render (especially visible under
StrictMode double-invoke in dev), causing a visible bounce. CSS animation
runs on the compositor thread independently of React renders.
Adds a "basic" animation type that uses React Flow's native moving-dash
style — the entire stroke is animated dashes with no solid line underneath.
Direction is always physically downward (top node → bottom node) regardless
of which end was the source when the edge was drawn.
Adds a new "basic" animation mode that uses React Flow's native animated
dashes — the entire stroke moves as dashes, with no solid line underneath.
Distinct from "snake" (moving dot) and "flow" (overlay on solid line).
- Frontend: new Basic button in EdgeModal, animMode mapping, passes
animated={true} to BaseEdge when mode is "basic"
- Backend: normalize_animated accepts "basic" as a valid value
- Tests: EdgeModal + canvas round-trip tests for basic mode
- Drag waypoints to reshape edges; double-click a waypoint to remove it
- + handles at segment midpoints to insert new waypoints
- Bezier style: catmull-rom smooth curves through waypoints
- Smooth style: rounded-corner polyline with soft 45° snap (snaps within 15px)
- First + handle biased to source axis for perpendicular node exit
- snap45both: ray-intersection solver ensures both adjacent segments snap to 45° simultaneously
- Clear path button in EdgeModal when waypoints exist
- Waypoints serialised/deserialised with canvas state
Both SearchBar and SearchModal now fetch and search pending devices by
IP, hostname, and service name. Selecting a pending result opens the
sidebar to the Pending tab and highlights the matching device.
- Ctrl+F / Cmd+F opens floating search bar at top-center of canvas
- Filters nodes by label, IP, hostname and service name (case-insensitive)
- Shows match count and no-results message
- Click result selects node and flies camera to it with animation
- Escape or × closes the bar
- groupRect nodes excluded from results
- Handles grouped nodes with correct absolute position for navigation
- Add lasso/box selection via selectionOnDrag (Space to pan, lasso by default)
- Add lasso/pan toggle button in canvas controls (bottom-left)
- Multi-select panel in right panel when 2+ nodes selected (including zones)
- Create named Group node from selected nodes with bounding box math
- Group node: resizable, inline rename, show/hide border toggle, status summary
- GroupDetailPanel: lists members, online/offline count, ungroup action
- Fix group persistence after save/reload (extend proxmox container map to include group nodes)
- Fix groupRect serialization to preserve parent_id
- Remove background color from group and proxmox container node wrappers
- Add tests for all new store actions, GroupNode, MultiSelectPanel, GroupDetailPanel
- Add 'Delete' to deleteKeyCode so both Backspace and Delete remove nodes
- Call snapshotHistory() in onBeforeDelete (keyboard) and in DetailPanel
handleDelete (button) so deletions can be undone with Ctrl+Z
edges/index.tsx was never committed — both animation modes were
rendering as snake (truthy string check). Now uses animMode to
distinguish 'snake' (moving blob) from 'flow' (continuous flowing dashes).
- Label position toggle: inside (default) or outside the border
- Outside mode renders the label above/below the zone based on text_position
- Text size selector: 10/12/14/16/18/20px (default 12)
- Both fields persisted in custom_colors (no backend schema change needed)
- 8 new frontend tests, 1 new backend test
- Rename "Rectangle" → "Zone" in sidebar, add modal and edit modal
- Add border width selector (1–5px, default 2px) to the Zone modal
- Border width persisted in custom_colors.border_width and applied in GroupRectNode
Add NodeResizer to BaseNode so users can drag corners to resize any node.
Persist width/height through the full stack: DB model, schemas, canvas
save/load route, and migration for existing databases.
Add tests covering save, update, clear, and load of node dimensions.
- Fix DockerNode default icon: use Anchor instead of Package
- Add border_style option to Group Rectangle (solid/dashed/dotted/double/none)
- Group node type selector by category (Hardware, Virtualization, IoT, Generic)
- Add tests for border style feature
- Add animated toggle per edge in EdgeModal (cyan switch, "Flow Animation")
- SVG-native <animate> element for reliable cross-browser dot animation
- Persist animated field: backend model, schemas (EdgeBase/EdgeUpdate/EdgeSave), DB migration
- Include animated in App.tsx edgesToSave serialization so it survives save/reload
- Add animated: bool to EdgeData TypeScript type
- Add hideIp / toggleHideIp to canvasStore (UI-only, not persisted)
- Add maskIp util: 192.168.1.115 → 192.168.XX.XX (non-IPv4 passthrough)
- BaseNode reads hideIp from store and masks last two octets when active
- Sidebar shows Eye/EyeOff toggle below Scan Network, highlights when active
- Add custom SVG favicon and Logo component (house + network nodes motif)
- Update page title to Homelable with meta description
- Show Logo in sidebar header and toolbar
- Add theme store and ThemeModal for canvas style switching
- Refactor node colors and edge styles for theme support
- New GroupRectNode: rounded rect with NodeResizer (8 handles), no
connection handles, always behind network nodes via negative zIndex
- GroupRectModal: label, font preset (Inter/Mono/Serif), 3×3 text
position grid, text/border/background color pickers, z-order 1–9
- Sidebar: "Add Rectangle" button (below Add Node), group rects
excluded from node count stats
- Save/load: size persisted in custom_colors.width/height, no backend
schema changes required
- elevateNodesOnSelect=false on ReactFlow so selected rects never
pop above network nodes
- Tests: 3 new store tests + 9 GroupRectModal tests (66 total, all pass)
- nodeColors.ts: add missing camera/printer/computer/cpl entries to Record<NodeType, NodeColors>
- CanvasContainer.tsx: use ConnectionMode enum instead of bare string literal
- export.ts: cast style object to Partial<CSSStyleDeclaration> for CSS custom property
- Sidebar.tsx: cast suggested_type to NodeType to satisfy NodeData type
source handles: visible, can initiate drag from top or bottom
target handles: invisible (opacity:0, 12x12px), overlap the source at same
position — React Flow detects them for snapping and shows visual feedback
without the user seeing a second dot. Ensures bottom→top connections work.
connectionMode=loose alone does not reliably make source handles act as
drop targets. Each position now has both a source handle (to initiate
drag) and a target handle (to receive drops). They overlap visually as
one dot but support full bidirectional connections.
React Flow only allows initiating a drag from type=source handles.
Top handles were type=target so users could never start a connection
from the top of any node. With connectionMode=loose, source-to-source
connections are already allowed, so all handles can now be source.
React Flow blocks connections involving a parentId parent/child pair by
default to prevent hierarchy cycles. Override with isValidConnection
that only rejects self-loops (source === target), allowing explicit
edges between Proxmox container nodes and their nested VMs/LXCs.
The visibleEdges filter was silently dropping any edge between a
container-mode Proxmox and its children, even ones the user explicitly
drew. Since no edges are auto-generated, the filter only blocked
intentional connections. Removed it entirely.
- NodeSave schema was missing custom_icon field — icon reset to default on reload
- handleSave was not including custom_icon in the payload
- CameraNode now uses Cctv icon (clearer than Camera)
- Added 'cctv' entry to ICON_REGISTRY for the icon picker
- New 'camera' node type with Camera icon (frontend + types)
- Scanner fingerprint: camera ports (554, 8554, 37777, 34567, 2020) now suggest 'camera' instead of 'iot'
- service_signatures.json: all camera/NVR entries updated to suggested_node_type=camera
- 'camera' added to priority list in suggest_node_type (above iot)