Adds a link under the colour swatches in the add/edit node modal that opens the
Custom Style editor with the node's type preselected, so a user can edit the
style for every node of that type without navigating Style -> Customize -> pick
type manually.
- CustomStyleModal: new optional `initialNodeType` prop; when set, the modal
opens straight into that node type's editor instead of the empty placeholder.
- NodeModal: new optional `onEditTypeStyle(type)` prop renders the shortcut link
(hidden for group/groupRect and when no handler is wired).
- App: `styleEditorType` state; both Add and Edit NodeModals forward the handler,
and a standalone CustomStyleModal instance opens preselected (stacked over the
node modal so in-progress node edits are preserved).
ha-relevant: yes
The overflow-hidden added to the BaseNode root (to tame the oversized 16px
NodeResizer handles) also clipped the connection handles, which sit centred on
the node edge with half their box outside it. CSS overflow:hidden disables
pointer events in the clipped region, so the outer half of every handle — the
side an edge approaches from — became non-interactive, halving the magnet area.
- Remove overflow-hidden from the BaseNode root so handles stay fully grabbable.
- Shrink the NodeResizer handles 16px -> 8px (rounded): the reason the clip was
added in the first place, so the resizer no longer looks oversized when zoomed
out without relying on clipping.
- Enlarge the invisible target (magnet) hit area 12px -> 20px.
- Set connectionRadius={30} on ReactFlow for stronger distance-based snapping.
ha-relevant: yes
Removing overflow-hidden from the BaseNode root un-clipped the NodeResizer
handles, making them huge (especially when zoomed out). Clipping was never what
made left/right connection points fail — that was backend persistence (fixed
separately) — and top/bottom handles have always worked while clipped. Restore
overflow-hidden so the resizer looks correct; side handles still work.
ha-relevant: yes
The Proxmox node had two always-on cluster-left/cluster-right handles that
rendered independently of the new per-side connection-point config — so a
configured side stacked on top of the forced handle (e.g. 0 config still showed
1; 2 config left the forced one in the middle).
- ProxmoxGroupNode: remove the always-on cluster handles in both container and
non-container modes; cluster links now use the normal per-side points
- add migrateClusterHandles(nodes, edges): on load, remap any edge still bound
to cluster-left/right onto the left/right slot-0 point and set that node's
side count to at least 1, so existing links survive (edge 'cluster' type/style
kept). Applied on API load, standalone load, LiveView, and YAML import
- App: new cluster links are made by choosing the Cluster edge type in the edge
modal (drop the cluster-handle auto-default)
ha-relevant: yes
- NodeModal: widen to max-w-3xl; split into Information (left) and Design
(right) columns with headers; Notes moved to left as a resizable textarea
- Connection Points: spatial cross of -/N/+ steppers around a node preview
(replaces the four stacked sliders)
- BaseNode: drop overflow-hidden from the node root so left/right handles are
no longer clipped to an ungrabbable sliver (inner sections keep their own
clipping; rounded corners preserved)
ha-relevant: yes
Generalize the bottom-only handle machinery to all four sides. Top/Bottom
keep their single-handle default; Left/Right are opt-in (default 0) so
existing diagrams render unchanged. Handle IDs stay keyed off the bare side
name at slot 0, keeping saved edges valid.
- handleUtils: side-generic API (handleId, handlePositions, clampHandles,
sideDefault, removedHandleIds, sideHandleCount); legacy bottom fns kept as
delegating aliases
- BaseNode + ProxmoxGroupNode render all sides via new shared SideHandles
- updateNode remaps edges on any side's shrink (fallback to slot-0 / bottom)
- serializer round-trips top/left/right_handles
- NodeModal: spatial cross of -/N/+ steppers around a node preview, replacing
the four stacked sliders; seeds per-type defaults
- CustomStyleModal: per-type default connection points per side
ha-relevant: yes
The role/type badge on each inventory tile was always flat grey
(bg-[#21262d] text-muted-foreground), which read as disabled and gave no
visual cue about the device kind. Colour it with the same per-type accent
the node uses on the canvas — resolved through the active theme / style
section via resolveNodeColors — so a zigbee_coordinator, zwave_router, etc.
gets its style-section colour (translucent background + solid text).
Applies to every source (IP, zigbee, zwave) since all node types carry an
accent in the theme.
Test: role badge renders with the node-type accent colour, not the grey
muted class.
ha-relevant: yes
- Resize handles only render when the plan is selected (click to select,
click outside to deselect); previously always shown when unlocked.
- Double-clicking an unlocked plan opens the canvas edit modal (via a
floorMapEditNonce signal the Sidebar watches).
- Floor plan always sits at the bottom of the canvas (z-index -1), behind
nodes and edges, locked or not.
- Remount the edit modal on every open (key bump) so it re-seeds from the
current floor plan; fixes Save clobbering a canvas-side resize/move with
stale modal dimensions.
- Drop the no-op history snapshot on floor-plan edits (floorMap isn't part
of undo history).
Split out of this PR — will land separately with reworked zigbee edge
capture/storage. Keeps only the floor plan + generic media upload work.
- Remove getLqiColor + LQI-derived iot edge stroke (edges/index.tsx)
- Remove zigbee path highlight effect (DetailPanel.tsx)
- Remove highlightedPath/setHighlightedPath store state (canvasStore.ts)
- Delete utils/zigbeePathfinding.ts
- Revert associated test scaffolding and package-lock churn
- Render floor plan inside React Flow ViewportPortal so it pans/zooms with
nodes (was screen-fixed, desynced on pan/zoom); zoom-stable resize handles.
- Move floor plan config from the left panel into the canvas (design) edit
modal; attach per-design and fix cross-design bleed on load.
- Store images via a new generic backend media endpoint (POST/GET/DELETE
/api/v1/media) on disk under <data_dir>/uploads, not base64 in the canvas.
- Disable floor plans in standalone mode (no backend to upload/serve); drop
base64 localStorage persistence. See ADR-001 in CLAUDE.md.
- Tests: backend media route, DesignModal floor plan + upload, store floorMap.
ha-relevant: maybe
Z-Wave (controller/router/end device) types existed in the model, theme
accents, default icons and the custom-style editor, but were missing from
the node Add/Edit type selector, so they could not be placed manually like
Zigbee nodes. Add a Z-Wave group and default mesh-radio nodes to no status
check (not IP-reachable), matching Zigbee behaviour.
The Docker CI build (tsc -b, stricter than the local tsc --noEmit) rejected
passing the storage theme_id (string) to setTheme/setCustomStyle which expect
ThemeId. Type StandaloneCanvas.theme_id as ThemeId so the standalone load path
matches the theme store API.
ha-relevant: no
The "View" link opens the read-only live view of the canvas. In frontend-only
standalone mode the editor already renders the only (localStorage) copy, so the
live view adds nothing — hide the link. Kept in full mode.
ha-relevant: no
The Total/Online/Offline counts reflect live status-check results, which
require a backend scanner. In frontend-only standalone mode there is nothing to
populate them, so hide the footer (kept in full mode and live view).
ha-relevant: no
Two gaps surfaced after adding per-design localStorage storage:
- Live view (/view) still read the legacy bare `homelable_canvas` key, which
no longer exists once canvases are keyed per design — the read-only tab
rendered empty. Now passes the active design id (?design=<id>) and reads that
design's canvas, falling back to the first design.
- The Settings modal was gated out entirely in standalone, leaving the Settings
button dead even though canvas prefs (snap, hide-IP) work without a backend.
Mount it in standalone; only the backend status-check section stays hidden.
ha-relevant: no
Standalone mode (VITE_STANDALONE=true) skipped the designs system entirely:
the design list stayed empty (switcher hidden) and all canvases collapsed onto
a single localStorage key. Add a localStorage-backed design layer mirroring the
backend designs API.
- standaloneStorage util: list/create/update/delete designs + per-design canvas
storage (homelable_designs + homelable_canvas:<id>). ensureSeed migrates a
legacy single-canvas install into a default design so existing data survives.
- App.tsx: load/seed designs, save + switch canvases per design id in standalone.
- Sidebar.tsx: create/update/delete dispatch to standaloneStorage when standalone.
- Tests for the new storage util.
ha-relevant: no
The html-to-image style-option override did not reliably beat the
react-flow root's colorMode background, so white exports stayed black.
Set the background colour directly on the live element for the duration
of the capture (then restore it), which html-to-image reads when it
clones computed styles.
Refs #165
The .react-flow root paints its own opaque background via colorMode,
so html-to-image's backgroundColor option (which only fills transparent
areas) stayed black. Override the root background with an inline style
so the chosen export background is visible.
Refs #165
Fixes two issues reported in #165:
- Export always produced a black background, making prints with a
white page wasteful/unreadable. Adds a Dark/White background choice
in the export modal, threaded through both PNG and SVG export.
- Firefox refused the download because the programmatic anchor was not
attached to the document. The anchor is now appended before click and
removed after, which Firefox requires.
Closes#165
ha-relevant: yes
Adds an SVG format choice below the Ultra quality option in the
export modal. PNG quality options still drive raster export; the
new SVG button exports a scalable vector via html-to-image toSvg.
Closes#211
ha-relevant: yes
Dagre orders sibling nodes by node-insertion order and ignores handle
ids, so after auto-layout a host's children were frequently laid out in
the reverse of the ports they plug into. Add a post-pass that keeps
Dagre's X slots but reassigns which child sits in each, sorted by the
parent's bottom-port index, shifting each child's whole subtree by the
same delta so nested nodes follow their parent. Peer-group members are
skipped so the existing peer layout is untouched.
ha-relevant: yes
New nodes previously landed at a fixed canvas origin, often off-screen,
forcing the user to drag them into view. Add a projector (registered by
CanvasContainer inside ReactFlowProvider) that maps the visible-canvas
centre into flow coordinates, and use it for add-node, group rect, text,
Zigbee/Z-Wave imports, and pending-device approval (single + bulk).
ha-relevant: yes
Move the 3-column grid down to the xl breakpoint (was 2xl), tighten the
inter-tile gap and card padding so three cards fit comfortably per row at
common widths instead of two.
Surface the same lifecycle timestamps on the Device Inventory cards as on the
detail panel. Tiles for devices placed on a canvas show their linked node's
created / last scan / last modified / last seen (correlated by ip or
ieee_address, aggregated across matches: created = oldest, others = newest).
Devices not yet on any canvas fall back to their discovered_at.
Rendered as compact relative times ("2d ago") with the full date on hover, in
a tight two-column footer so the tile keeps its original footprint.
Backend: PendingDeviceResponse gains node_created_at / node_last_scan /
node_last_modified / node_last_seen; the canvas correlation now also pulls node
timestamps in the same single query. Frontend: shared timeFormat util
(absolute + relative), reused by the detail panel.
ha-relevant: maybe
Approve (single + bulk) created the canvas Node under the first design
instead of the design the user is viewing, so approved devices were
invisible on the active canvas and got wiped on the next save — and a
re-approve returned "0 approved" because the rows were already approved.
- bulk-approve now accepts design_id; the UI sends the active design.
- single approve already honoured design_id; the UI now sends it too.
- generalize the wireless branch (status=online, mesh props, no ICMP
check) to Z-Wave as well as Zigbee, using build_zwave_properties.
ha-relevant: yes
The zwave_* node types were not registered in the React Flow nodeTypes
map, so imported Z-Wave devices fell back to the default unstyled node
(no icon, no accent). Add ZwaveCoordinator/Router/EndDevice node
components and register them. Adds a registry guard test.
ha-relevant: yes
The modal is kept mounted by its parent (only `open` toggles), so Radix
onOpenChange never fires for a parent-driven open and the draft-reset
branch was dead code — abandoned edits leaked into the next open. Reset
on the `open` prop edge via effect instead. Also pass radix 10 to
parseInt for the size inputs. Adds a reopen-after-cancel regression test.
ha-relevant: yes
The Custom Style modal listed node types as a flat list. It now groups
them under category headers (Hardware, Virtualization, IoT, Zigbee,
Z-Wave, Personal, Generic) like the Add/Edit Node modal, and exposes the
Z-Wave node types for styling.
ha-relevant: yes
The 6 per-theme NodeType color maps in themes.ts were missing the three
zwave_* keys, breaking the production build (tsc -b) even though the
dev typecheck passed.
ha-relevant: yes
Scan History now recognises kind=zwave: dedicated Z-Wave filter chip,
badge (RadioTower, orange) and import-done toast, instead of falling
back to the generic IP type.
ha-relevant: yes
Import a Z-Wave JS UI (zwavejs2mqtt) network over the MQTT gateway API,
mirroring the existing Zigbee pipeline:
- New Z-Wave Import modal + sidebar entry (broker, prefix, gateway name)
- coordinator/router/end-device typing with mesh tree from node neighbors
- import to Pending section or straight to canvas
- Pending Devices gains a Z-Wave source filter
- shared mqtt_common helpers extracted from the zigbee service
ha-relevant: yes
Reworks the "Pending Devices" panel into a "Device Inventory": scanned
devices already placed on a canvas are no longer suppressed — they stay
listed and badged with how many canvases they appear on.
- scanner: stop deleting/skipping on-canvas IPs (hidden still suppressed)
- scan API: /pending returns all non-hidden devices; compute canvas_count
by correlating ip/ieee_address against nodes grouped by design
- frontend: rename to "Device Inventory", top-right canvas-count corner,
toggle to show/hide on-canvas devices (default show)
ha-relevant: maybe
Collapsible Deep Scan section in ScanConfigModal exposes extra port ranges,
HTTP probe and TLS-verify switches. Pre-filled from saved defaults; edits are
passed to trigger() as a per-scan override and do not change the persisted
defaults (those live in the Options/scan config). scanApi.trigger now accepts
an optional deep-scan body.
ha-relevant: yes
Adding an LXC/VM with a parent_id pointed at a Proxmox node that is
NOT in container_mode set extent:'parent' anyway, confining the node
to the parent's ~140px bounding box with no way to drag it out.
Nesting is now gated on the parent's container_mode in both places:
App.handleAddNode no longer sets parentId/extent itself (it seeds an
absolute position and lets addNode decide), and addNode strips any
stray parentId/extent when it isn't nesting. New children of a real
container still land at the container's top-left.
ha-relevant: yes
Nested vm/lxc/docker leaf nodes lost their size on reload: the
deserialize restore branch excluded those types entirely, so a
resized child snapped back to content-fit. Gate the restore on
container_mode instead of node type.
Also prefer explicit width/height over the DOM-measured value when
serializing, so a manual resize persists its exact target rather than
drifting to the fractional content-fit size.
Add a Size section to the detail panel with W/H number inputs
(setNodeSize store action, clamped to the resizer minimums). Inputs
resync live when the node is resized by corner drag, without
clobbering active keystrokes.
ha-relevant: yes
The toggle label renders before settingsApi.get() resolves, so reading
.checked immediately raced the async state update and failed on slower CI.
Wait for the resolved checked state instead.
ha-relevant: no
Replace the inline sidebar 'history' view with a dedicated ScanHistoryModal.
Same data and actions (refresh, auto-refresh while running, stop scan,
transition toasts) plus run duration, finished timestamp, and kind/status
filters. Scan/Zigbee start now surface a toast instead of force-switching
the sidebar view.
ha-relevant: yes
Replaces the detail-panel container selector with the existing "Parent
Container" dropdown in the edit modal (double-click). The selector now
shows for any node that is nested in — or can nest into — a container_mode
node, not just lxc/vm/docker_container, so a dragged-in node can be
re-targeted or detached ("None") from the modal.
- NodeModal: container_mode candidates count as valid parents; selector
shown for nested nodes; submit/type-change keep valid container parents
- App: pass container_mode in parentCandidates
- revert detail-panel selector + setNodeParent store action (updateNode
already handles parent attach/detach)
ha-relevant: yes
When a node is nested in a container, the detail panel now shows a
Container selector. Pick another container to move it, or "None" to
detach it back to the canvas (clears parentId).
- store: setNodeParent(childId, parentId|null) — attach/detach/re-parent
via absolute coords, container_mode-only targets, history snapshot
- DetailPanel: Container <select>, shown only for nested nodes
ha-relevant: yes
Dropping a top-level node over any container_mode node (proxmox,
docker_host, ...) now pops a confirm modal that nests it as a child
(sets parentId), mirroring the existing drop-onto-group flow.
- store: addToContainer(containerId, childId)
- CanvasContainer: detect container_mode intersection on drag stop
(group still wins if both intersect)
- generalize ConfirmAddToGroupModal with a container variant
ha-relevant: yes
The description field committed to the store only on textarea blur, so
saving via Ctrl+S (the primary shortcut, which never blurs the field)
dropped the edit. Make it controlled and commit on each change; snapshot
history once per edit session (on focus) so undo stays a single step.
ha-relevant: yes