Add a second tab in the node Icon picker to choose from the ~2250 brand
icons hosted by homarr-labs/dashboard-icons (Plex, Sonarr, Home
Assistant, etc.) served via jsDelivr CDN. The Generic tab keeps the
existing lucide picker unchanged.
Storage uses a 'brand:<slug>' prefix on custom_icon, so existing nodes
referencing lucide keys keep working with zero migration. A new
resolveCustomIcon helper returns a discriminated union (lucide | brand)
and a NodeIcon component centralizes rendering for both kinds.
Includes a manifest fetch script (scripts/fetch-dashboard-icons.mjs)
and a checked-in dashboardIcons.json snapshot.
Replaces the 4-option dropdown with a 1..48 slider. Existing handle IDs
('bottom', 'bottom-2'..'bottom-4') are preserved and the hand-tuned pixel
positions for counts 1..4 are locked in (regression-tested) so saved
canvases render identically. Counts >=5 use uniform spacing; node card
auto-grows in width so handles stay clickable. Existing edge-remap on
shrink scales unchanged thanks to its index-based loop.
ha-relevant: yes
- maskIp handles IPv6 addresses (masks second and last group)
- maskIp handles comma-separated IP strings (masks each address)
- Add splitIps() helper to parse comma-separated IP field
- Add primaryIp() helper used by status checker (first IP wins)
- BaseNode renders each IP on its own line when comma-separated
- NodeModal placeholder shows comma-separated example
- Backend status_checker uses only first IP for connectivity checks
- Expand maskIp test suite: IPv6, comma-separated, splitIps, primaryIp
- Add resolvePropertyIcon mock to BaseNode tests
- Reset mockZoom in top-level beforeEach to prevent test bleed
- Use prop.key instead of index as list key in BaseNode properties
- Extract isValidConnection into useCallback in CanvasContainer
Extract onBeforeDelete into useCallback to avoid new fn ref each render.
Fix useThemeStore/useCanvasStore mocks to call the selector fn rather
than ignoring it, and reset mockZoom in beforeEach.
- Wrap borderWidth in useMemo to avoid re-computing on unrelated renders
- Replace hardcoded 1px in boxShadow with borderWidth so glow ring
matches border thickness at all zoom levels
- Add useViewport mock + 4 zoom-scaling tests to BaseNode.test.tsx