Add optional filled-triangle arrowheads at either end of an edge,
independently toggleable per edge (EdgeModal) and as per-edge-type
defaults (CustomStyleModal). Arrowheads are custom inline <marker> defs
filled with the live stroke colour so they recolour reactively with
custom_color / vlan / selected state. Persisted frontend (serializer)
and backend (edge columns + schemas + runtime migration).
Also fix two dedupe layers that silently dropped legitimate parallel
links between the same two devices:
- store: React Flow addEdge() connectionExists dropped a second edge
with matching source+target when handles were null/equal. Build the
edge with a unique id and append directly.
- render: rewireEdgesForCollapse deduped ALL edges by src->tgt key even
when nothing was collapsed, filtering real parallel edges out of the
visible set. Restrict the anti-mesh dedupe to rewired collapse stubs.
Tests: marker render, per-edge/per-type UI, store apply, serializer
round-trip, backend edge/canvas persistence, parallel-edge regressions.
ha-relevant: yes
Connection labels now accept line breaks. The label field in EdgeModal
is a textarea (Enter inserts a newline) and the rendered edge label uses
whitespace-pre-line so newlines display as multiple lines.
Closes#183
ha-relevant: yes
Issue #20: bump MAX_BOTTOM_HANDLES 48 -> 64 (covers 48+4 SFP switches) and add
a per-node "Show Port Numbers" toggle that labels each bottom connection point.
Issue #21: add `fibre` as a first-class edge/connection type (bright cyan with a
subtle glow) alongside ethernet/wifi/iot/vlan/virtual/cluster - selectable in the
edge modal, themeable, registered in the React Flow edgeTypes registry, and
round-tripped through YAML import/export.
Backport of homelable-hacs PR #23.
ha-relevant: yes
Adds a new "basic" animation mode that uses React Flow's native animated
dashes — the entire stroke moves as dashes, with no solid line underneath.
Distinct from "snake" (moving dot) and "flow" (overlay on solid line).
- Frontend: new Basic button in EdgeModal, animMode mapping, passes
animated={true} to BaseEdge when mode is "basic"
- Backend: normalize_animated accepts "basic" as a valid value
- Tests: EdgeModal + canvas round-trip tests for basic mode
- Drag waypoints to reshape edges; double-click a waypoint to remove it
- + handles at segment midpoints to insert new waypoints
- Bezier style: catmull-rom smooth curves through waypoints
- Smooth style: rounded-corner polyline with soft 45° snap (snaps within 15px)
- First + handle biased to source axis for perpendicular node exit
- snap45both: ray-intersection solver ensures both adjacent segments snap to 45° simultaneously
- Clear path button in EdgeModal when waypoints exist
- Waypoints serialised/deserialised with canvas state