Edge render (solid/dashed/dotted) and stroke width were hardcoded per
edge type. Expose both as user settings.
- Custom Style modal (Edges): line-style buttons, 1-4x width slider,
live preview; left-list swatch renders the actual line.
- Per-edge EdgeModal: same controls; line style follows the type preset
live until overridden.
- Renderer applies line_style/width_mult over BASE_STYLES (width scales
markers + animation overlays); unset keeps the type default look.
- Persist line_style/width_mult through serializer, canvas save, and the
edges API (new nullable columns, idempotent migration).
ha-relevant: yes
Add optional filled-triangle arrowheads at either end of an edge,
independently toggleable per edge (EdgeModal) and as per-edge-type
defaults (CustomStyleModal). Arrowheads are custom inline <marker> defs
filled with the live stroke colour so they recolour reactively with
custom_color / vlan / selected state. Persisted frontend (serializer)
and backend (edge columns + schemas + runtime migration).
Also fix two dedupe layers that silently dropped legitimate parallel
links between the same two devices:
- store: React Flow addEdge() connectionExists dropped a second edge
with matching source+target when handles were null/equal. Build the
edge with a unique id and append directly.
- render: rewireEdgesForCollapse deduped ALL edges by src->tgt key even
when nothing was collapsed, filtering real parallel edges out of the
visible set. Restrict the anti-mesh dedupe to rewired collapse stubs.
Tests: marker render, per-edge/per-type UI, store apply, serializer
round-trip, backend edge/canvas persistence, parallel-edge regressions.
ha-relevant: yes
The backend only stored bottom_handles, so top/left/right_handles were dropped
on canvas save and reset to defaults on reload — a left/right snappoint would
vanish after reload.
- models.py: add top_handles (default 1), left_handles (0), right_handles (0)
- database.py: ALTER TABLE migrations for the three columns
- schemas: add fields to NodeBase, NodeUpdate, and the canvas-save node schema
- tests: save+reload round-trip and default-fallback coverage
ha-relevant: no
The Show Port Numbers toggle reset on every reload because the backend
never stored it: the column was missing from the Node model and the field
was stripped by NodeSave/NodeBase/NodeUpdate schemas, so canvas/save
silently dropped it.
Add the show_port_numbers column (idempotent migration), and the field to
the node schemas so it round-trips through save/load.
Add regression tests covering persistence and the default-false case.
Fixes#184
ha-relevant: yes
Add waypoints JSON column to edges table, include it in all edge
schemas (EdgeBase, EdgeUpdate, canvas CanvasEdge) and add the
idempotent ALTER TABLE migration so existing databases are upgraded
on next startup.
- canvasStore.onConnect: include animated in edge data object (was silently dropped)
- Backend schemas: normalize animated bool/int to string ('none'/'snake'/'flow') via field_validator
- ORM model: change animated column from Boolean to String
- DB migration: convert existing 0/1 boolean rows to 'none'/'snake' strings
Add NodeResizer to BaseNode so users can drag corners to resize any node.
Persist width/height through the full stack: DB model, schemas, canvas
save/load route, and migration for existing databases.
Add tests covering save, update, clear, and load of node dimensions.
- Add animated toggle per edge in EdgeModal (cyan switch, "Flow Animation")
- SVG-native <animate> element for reliable cross-browser dot animation
- Persist animated field: backend model, schemas (EdgeBase/EdgeUpdate/EdgeSave), DB migration
- Include animated in App.tsx edgesToSave serialization so it survives save/reload
- Add animated: bool to EdgeData TypeScript type
- NodeSave schema was missing custom_icon field — icon reset to default on reload
- handleSave was not including custom_icon in the payload
- CameraNode now uses Cctv icon (clearer than Camera)
- Added 'cctv' entry to ICON_REGISTRY for the icon picker
- Add custom_color field to EdgeData type, Edge DB model and all schemas
- HomelableEdge applies custom_color as stroke override (before selected highlight)
- EDGE_DEFAULT_COLORS extracted to utils/edgeColors.ts (react-refresh compliant)
- EdgeModal: color picker row showing effective color (custom or type default)
with hex value, Reset button when custom color is active
- Auto-migration adds custom_color column to edges table
- Add resolveNodeColors() utility merging type defaults with per-node overrides
- Default colors per node type (cyan=isp/router/lxc/ap, green=switch/nas,
purple=server/vm, orange=proxmox, amber=iot, gray=generic)
- Remove glowColor prop from BaseNode — colors now come from node data
- ProxmoxGroupNode uses resolveNodeColors for group border/header/icon
- NodeModal: Appearance section with 3 color swatches (border, background, icon)
— click swatch to open native color picker; Reset to defaults button
- custom_colors persisted as JSON in DB (backend model + schemas + migration)
- 7 new unit tests for resolveNodeColors covering all node types + partial overrides
- Double-click any link to open Edit Link modal (type, label, VLAN ID, delete)
- Add updateEdge / deleteEdge actions to canvasStore
- Add container_mode field to proxmox nodes (backend model, schemas, migration)
- NodeModal shows container toggle for proxmox type (defaults ON)
- ProxmoxGroupNode renders as regular BaseNode when container_mode is OFF
- setProxmoxContainerMode store action handles structural changes atomically
(children parentId/extent, node dimensions)
- CanvasContainer filters edges between container proxmox and its children
- Canvas load respects container_mode when assigning parentId/extent
Root cause: handleAddNode/handleEdgeConfirm only updated Zustand store,
never creating records in the DB. canvasApi.save() only updated positions
of existing nodes, so nothing survived a page refresh.
Fix: save now sends the full canvas state (all nodes + edges + data) and
the backend does a full sync — upsert incoming, delete anything removed.
This means Save is the single source of truth: no need to call individual
create/update/delete APIs for every drag or edit.