Dropping a top-level node over any container_mode node (proxmox,
docker_host, ...) now pops a confirm modal that nests it as a child
(sets parentId), mirroring the existing drop-onto-group flow.
- store: addToContainer(containerId, childId)
- CanvasContainer: detect container_mode intersection on drag stop
(group still wins if both intersect)
- generalize ConfirmAddToGroupModal with a container variant
ha-relevant: yes
Make Node Groups mutable instead of fixed-at-creation:
- removeFromGroup / addToGroup store actions (inverse pair, history-aware)
- right panel: per-member remove button + editable group description
(reuses data.notes, no backend/serializer change)
- drag a node over a group → confirm modal to add it (getIntersectingNodes)
Tests: +21 (store, panel, canvas detection, modal).
ha-relevant: yes
Clipboard now holds nodes + internal edges and survives design switches
(loadCanvas no longer clears it), so a selection copied in one design can
be pasted into another. Copy pulls in children of selected groups/
containers; paste remaps node/edge/parent IDs and lands the bounding-box
center under the cursor (or viewport center). Shortcut handling moved into
CanvasContainer for flow-coordinate projection.
ha-relevant: yes
Three connected bugs in PR #158's collapse feature:
1. Toggle wired to the wrong component
The chevron was on GroupRectNode and computed children via React Flow
parentId. But in this codebase parentId is set by createGroup() on
type=group nodes, not on groupRect zones — zones are decorative
rectangles. Result: childrenCount was always 0 on every zone and the
button never rendered, so the feature was unreachable from the UI.
Fix:
- Add the same chevron toggle to GroupNode (the actual container).
parentId children are already known there, so the existing BFS in
computeCollapseInfo hides them when data.collapsed flips.
- For GroupRectNode, switch childrenCount to spatial containment so
drawn zones also work: hit-test other nodes' bbox centres against
the zone bbox.
2. Visibility filter ignored spatial zones
Extend computeCollapseInfo with a second pass that hides every node
whose centre lies inside a collapsed groupRect, plus the parentId
subtrees of those nodes (so a Proxmox host inside a collapsed zone
takes its VMs/LXCs with it). Edge rewiring routes vanished endpoints
to the same visible zone via a unified hiddenBy map populated by both
passes.
3. Save dropped data.collapsed for every type except groupRect
The DevTools payload was the smoking gun: for a type=group node the
serializer wrote custom_colors: {show_border: true} with no collapsed
key, so the backend stored a stale false on every save. Only the
groupRect branch of serializeNode/deserializeApiNode stashed and
hoisted the flag. Move the stash + hoist to the general branch too
(backend's custom_colors is dict[str, Any] so no schema change).
Tests: 11 new cases for spatial containment + GroupNode toggle UI, and
4 round-trip cases for collapse on non-groupRect types.
Three follow-ups to PR #158 review:
1. Promote collapsed to NodeData.collapsed
The flag was previously stashed inside NodeData.custom_colors, which is
a colors/style object — semantically wrong. Move it to a first-class
boolean on NodeData. Persistence keeps the existing API shape: serialize
writes it into the custom_colors blob (alongside width/height/z_order,
matching how groupRect already stashes layout metadata), and deserialize
hoists it back. Legacy saves from the original PR shape load correctly.
2. Re-route cross-zone edges to the collapsed ancestor
Previously any edge touching a hidden node was dropped, so a Zigbee
coordinator outside a collapsed mesh lost all visible links to it.
rewireEdgesForCollapse now walks each endpoint up the parentId chain to
its nearest visible ancestor, surfaces a single stub edge on the
collapsed zone, de-dupes parallel rewires (a 20-device mesh becomes one
stub, not twenty), and drops edges that would self-loop on a zone or
reference an orphan.
3. Revert package-lock.json churn
The 63-line diff from the original PR was npm-version drift (libc
arrays stripped from optional deps), unrelated to the feature.
Tests:
- canvasStore.collapse: updated to assert on data.collapsed.
- collapseFilter: 8 cases for visibility + 7 for edge rewire, covering
cross-boundary, nested collapse, sibling self-loop, mesh dedup, and
orphan endpoints.
- canvasSerializer.collapse: round-trip + legacy-shape compat.
Extract getVisibleNodeIds/filterVisibleEdges from CanvasContainer into
src/utils/collapseFilter.ts. Replace inline O(n^2) BFS (nested array
.find per node) with O(n) traversal backed by parentId->children and
id->node Maps, and wrap consumer calls in useMemo so visibility is
recomputed only when nodes/edges change rather than on every render.
Add 12 unit tests covering the filter logic that the original PR left
untested: single-level collapse, multi-level subtree hiding via
collapsed ancestor, sibling isolation when an inner zone is collapsed,
empty zones, missing custom_colors, insertion-order independence, and
edge filtering for hidden source/target.
- Add collapsed state to NodeData.custom_colors (type=groupRect only)
- Implement toggleNodeCollapsed action in canvasStore (Zustand)
- Extend GroupRectNode UI with smooth chevron toggle button
- Rotating chevron icon (↓ → when collapsed)
- Shows '+N' badge when zone is hidden
- Reduces zone opacity to 0.6 when collapsed
- All transitions target 60 FPS (ease-out 200ms)
- Filter child nodes/edges in CanvasContainer based on parent collapse state
- Breadth-first traversal handles multi-level nesting
- Connecting edges to hidden nodes are automatically hidden
- Add comprehensive test coverage
- Store: toggleNodeCollapsed state mutation, unsaved flag
- Component: chevron rendering, click handlers, opacity transitions
- Persist collapsed state via YAML serialization (part of custom_colors)
Benefits:
- Declutter large Zigbee meshes, multi-building networks
- Preserve layout structure without deleting nodes
- Smooth 60 FPS transitions for UX polish
CONTRIBUTING.md compliance:
- Strict TypeScript types, no 'any'
- Zustand store pattern, no prop drilling
- Tests for store logic and component behavior
- Frontend linting requirements met
Co-authored-by: CyberClaw <noreply@openclaw.ai>
Draw.io / Figma style: while dragging a node, show dashed cyan guide
lines when its edges (left / center / right / top / middle / bottom)
align with another node's, and snap the position to the matched line
within a configurable threshold.
- utils/alignment.ts: pure snap math, returns delta + guide segments.
Same-size boxes show all aligned guides simultaneously.
- canvas/AlignmentGuides.tsx: SVG overlay locked to the React Flow
viewport (panned/zoomed correctly).
- hooks/useAlignmentGuides.ts: wires onNodeDrag/onNodeDragStop, applies
snap via setNodes, listens for Alt to temporarily disable.
- utils/alignmentSettings.ts: localStorage-backed prefs (enabled,
threshold 2-16px) with a tiny CustomEvent pub-sub so the SettingsPanel
and the drag hook stay in sync without a global store.
- Sidebar settings panel: toggle + threshold slider.
Multi-selection drag uses the union bounding box. Children with
parentId are skipped for v1 to avoid mixing absolute and parent-relative
coordinates. Hold Alt to escape snap.
- Add resolvePropertyIcon mock to BaseNode tests
- Reset mockZoom in top-level beforeEach to prevent test bleed
- Use prop.key instead of index as list key in BaseNode properties
- Extract isValidConnection into useCallback in CanvasContainer
Extract onBeforeDelete into useCallback to avoid new fn ref each render.
Fix useThemeStore/useCanvasStore mocks to call the selector fn rather
than ignoring it, and reset mockZoom in beforeEach.
Both SearchBar and SearchModal now fetch and search pending devices by
IP, hostname, and service name. Selecting a pending result opens the
sidebar to the Pending tab and highlights the matching device.
- Ctrl+F / Cmd+F opens floating search bar at top-center of canvas
- Filters nodes by label, IP, hostname and service name (case-insensitive)
- Shows match count and no-results message
- Click result selects node and flies camera to it with animation
- Escape or × closes the bar
- groupRect nodes excluded from results
- Handles grouped nodes with correct absolute position for navigation
- Add lasso/box selection via selectionOnDrag (Space to pan, lasso by default)
- Add lasso/pan toggle button in canvas controls (bottom-left)
- Multi-select panel in right panel when 2+ nodes selected (including zones)
- Create named Group node from selected nodes with bounding box math
- Group node: resizable, inline rename, show/hide border toggle, status summary
- GroupDetailPanel: lists members, online/offline count, ungroup action
- Fix group persistence after save/reload (extend proxmox container map to include group nodes)
- Fix groupRect serialization to preserve parent_id
- Remove background color from group and proxmox container node wrappers
- Add tests for all new store actions, GroupNode, MultiSelectPanel, GroupDetailPanel
- Add 'Delete' to deleteKeyCode so both Backspace and Delete remove nodes
- Call snapshotHistory() in onBeforeDelete (keyboard) and in DetailPanel
handleDelete (button) so deletions can be undone with Ctrl+Z
- Add custom SVG favicon and Logo component (house + network nodes motif)
- Update page title to Homelable with meta description
- Show Logo in sidebar header and toolbar
- Add theme store and ThemeModal for canvas style switching
- Refactor node colors and edge styles for theme support
- New GroupRectNode: rounded rect with NodeResizer (8 handles), no
connection handles, always behind network nodes via negative zIndex
- GroupRectModal: label, font preset (Inter/Mono/Serif), 3×3 text
position grid, text/border/background color pickers, z-order 1–9
- Sidebar: "Add Rectangle" button (below Add Node), group rects
excluded from node count stats
- Save/load: size persisted in custom_colors.width/height, no backend
schema changes required
- elevateNodesOnSelect=false on ReactFlow so selected rects never
pop above network nodes
- Tests: 3 new store tests + 9 GroupRectModal tests (66 total, all pass)
- nodeColors.ts: add missing camera/printer/computer/cpl entries to Record<NodeType, NodeColors>
- CanvasContainer.tsx: use ConnectionMode enum instead of bare string literal
- export.ts: cast style object to Partial<CSSStyleDeclaration> for CSS custom property
- Sidebar.tsx: cast suggested_type to NodeType to satisfy NodeData type
React Flow blocks connections involving a parentId parent/child pair by
default to prevent hierarchy cycles. Override with isValidConnection
that only rejects self-loops (source === target), allowing explicit
edges between Proxmox container nodes and their nested VMs/LXCs.
The visibleEdges filter was silently dropping any edge between a
container-mode Proxmox and its children, even ones the user explicitly
drew. Since no edges are auto-generated, the filter only blocked
intentional connections. Removed it entirely.
- Double-click any link to open Edit Link modal (type, label, VLAN ID, delete)
- Add updateEdge / deleteEdge actions to canvasStore
- Add container_mode field to proxmox nodes (backend model, schemas, migration)
- NodeModal shows container toggle for proxmox type (defaults ON)
- ProxmoxGroupNode renders as regular BaseNode when container_mode is OFF
- setProxmoxContainerMode store action handles structural changes atomically
(children parentId/extent, node dimensions)
- CanvasContainer filters edges between container proxmox and its children
- Canvas load respects container_mode when assigning parentId/extent
Frontend:
- Split nodeTypes/edgeTypes into separate .ts files (react-refresh)
- Remove setState-in-effect in NodeModal (key prop reset)
- Fix handleSave accessed before declaration (useRef pattern)
- Exclude src/components/ui/** from eslint (shadcn generated)
- Use defineConfig from vitest/config for test type support
Backend:
- ruff --fix: sort imports, datetime.UTC alias
- Raise line-length to 120, ignore E501 in tests
- Break long update_node/update_edge signatures
- pyproject.toml: per-file-ignores for tests