Add a 'Copy from existing' option to the New Canvas modal. It lists every
canvas with node/group/text counts; picking one deep-copies its nodes, edges,
parent/child links and canvas state (viewport, custom style, floor plan) into
a fresh design.
Backend: POST /designs/{source_id}/copy remaps node ids, re-points edges and
parent links, and clones canvas state; GET /designs now returns per-design
counts for the picker. Standalone mode clones the localStorage canvas.
Closes#216
ha-relevant: maybe
YAML round-trip dropped every edge's handles: export never wrote them
and import hardcoded sourceHandle='bottom'/targetHandle='top-t'. After
import all connections collapsed onto slot 0 ("converge at a single
point"). Per-side handle counts were dropped too, so the extra bottom
slots did not even exist to attach to.
- yaml types: add sourceHandle/targetHandle to connections and
top/bottom/left/rightHandles to nodes
- export: write each edge's real handles + per-side counts (only above
the side default); orient parent-edge handles parent->child
- import: restore handle counts onto node data and use the stored
handles, falling back to the legacy defaults for pre-existing YAML
Positions remain dagre-managed (unchanged); this restores connection
points only.
ha-relevant: yes
Edge render (solid/dashed/dotted) and stroke width were hardcoded per
edge type. Expose both as user settings.
- Custom Style modal (Edges): line-style buttons, 1-4x width slider,
live preview; left-list swatch renders the actual line.
- Per-edge EdgeModal: same controls; line style follows the type preset
live until overridden.
- Renderer applies line_style/width_mult over BASE_STYLES (width scales
markers + animation overlays); unset keeps the type default look.
- Persist line_style/width_mult through serializer, canvas save, and the
edges API (new nullable columns, idempotent migration).
ha-relevant: yes
Add optional filled-triangle arrowheads at either end of an edge,
independently toggleable per edge (EdgeModal) and as per-edge-type
defaults (CustomStyleModal). Arrowheads are custom inline <marker> defs
filled with the live stroke colour so they recolour reactively with
custom_color / vlan / selected state. Persisted frontend (serializer)
and backend (edge columns + schemas + runtime migration).
Also fix two dedupe layers that silently dropped legitimate parallel
links between the same two devices:
- store: React Flow addEdge() connectionExists dropped a second edge
with matching source+target when handles were null/equal. Build the
edge with a unique id and append directly.
- render: rewireEdgesForCollapse deduped ALL edges by src->tgt key even
when nothing was collapsed, filtering real parallel edges out of the
visible set. Restrict the anti-mesh dedupe to rewired collapse stubs.
Tests: marker render, per-edge/per-type UI, store apply, serializer
round-trip, backend edge/canvas persistence, parallel-edge regressions.
ha-relevant: yes
Generalize the bottom-only handle machinery to all four sides. Top/Bottom
keep their single-handle default; Left/Right are opt-in (default 0) so
existing diagrams render unchanged. Handle IDs stay keyed off the bare side
name at slot 0, keeping saved edges valid.
- handleUtils: side-generic API (handleId, handlePositions, clampHandles,
sideDefault, removedHandleIds, sideHandleCount); legacy bottom fns kept as
delegating aliases
- BaseNode + ProxmoxGroupNode render all sides via new shared SideHandles
- updateNode remaps edges on any side's shrink (fallback to slot-0 / bottom)
- serializer round-trips top/left/right_handles
- NodeModal: spatial cross of -/N/+ steppers around a node preview, replacing
the four stacked sliders; seeds per-type defaults
- CustomStyleModal: per-type default connection points per side
ha-relevant: yes
- Render floor plan inside React Flow ViewportPortal so it pans/zooms with
nodes (was screen-fixed, desynced on pan/zoom); zoom-stable resize handles.
- Move floor plan config from the left panel into the canvas (design) edit
modal; attach per-design and fix cross-design bleed on load.
- Store images via a new generic backend media endpoint (POST/GET/DELETE
/api/v1/media) on disk under <data_dir>/uploads, not base64 in the canvas.
- Disable floor plans in standalone mode (no backend to upload/serve); drop
base64 localStorage persistence. See ADR-001 in CLAUDE.md.
- Tests: backend media route, DesignModal floor plan + upload, store floorMap.
ha-relevant: maybe
Import a Z-Wave JS UI (zwavejs2mqtt) network over the MQTT gateway API,
mirroring the existing Zigbee pipeline:
- New Z-Wave Import modal + sidebar entry (broker, prefix, gateway name)
- coordinator/router/end-device typing with mesh tree from node neighbors
- import to Pending section or straight to canvas
- Pending Devices gains a Z-Wave source filter
- shared mqtt_common helpers extracted from the zigbee service
ha-relevant: yes
Adds optional live status checking per service (not just per node),
requested as a follow-up to issue #196.
Backend:
- New check_service / check_services: HTTP(S) GET for web services, TCP
connect otherwise; UDP and port-less non-web services stay 'unknown'.
- New scheduler job 'service_checks', independent interval (default 300s),
added/removed live via set_service_checks_enabled.
- Settings gain service_check_enabled + service_check_interval (>=30s),
persisted to scan_config.json. New WS message type 'service_status'.
Frontend:
- Live per-service status overlay in canvasStore (not persisted, so it
never round-trips through canvas save), fed by the WS message.
- DetailPanel + canvas node service rows: offline service turns red
(#f85149), otherwise keeps its category colour.
- SettingsModal: toggle + interval input (default 300s / 5 min).
Off by default — no behaviour change until enabled.
ha-relevant: yes
Make designs (canvases) fully user-manageable: create with a chosen name
and icon, rename, change icon, and delete. Replaces the hardcoded
"New Electrical Design" button with a generic "New Canvas" flow.
- Add Design.icon column + migration that backfills legacy rows
(electrical -> zap, others -> dashboard)
- DesignModal: name input + curated lucide icon picker (create + edit)
- Sidebar switcher gains per-canvas edit/delete; delete guards the last
canvas and confirms
- designStore: addDesign/updateDesign/removeDesign with active reassignment
- Fix data loss on design switch: abort load when the save fails and keep
unsaved edits; skip the save-old step when the previous canvas was deleted
- designsApi create/update carry icon; design_type kept for back-compat
Tests: backend design CRUD (icon + cascade + last-canvas guard), designStore
actions, designIcons resolver, DesignModal create/edit/validation.
ha-relevant: yes
Issue #20: bump MAX_BOTTOM_HANDLES 48 -> 64 (covers 48+4 SFP switches) and add
a per-node "Show Port Numbers" toggle that labels each bottom connection point.
Issue #21: add `fibre` as a first-class edge/connection type (bright cyan with a
subtle glow) alongside ethernet/wifi/iot/vlan/virtual/cluster - selectable in the
edge modal, themeable, registered in the React Flow edgeTypes registry, and
round-tripped through YAML import/export.
Backport of homelable-hacs PR #23.
ha-relevant: yes
Three follow-ups to PR #158 review:
1. Promote collapsed to NodeData.collapsed
The flag was previously stashed inside NodeData.custom_colors, which is
a colors/style object — semantically wrong. Move it to a first-class
boolean on NodeData. Persistence keeps the existing API shape: serialize
writes it into the custom_colors blob (alongside width/height/z_order,
matching how groupRect already stashes layout metadata), and deserialize
hoists it back. Legacy saves from the original PR shape load correctly.
2. Re-route cross-zone edges to the collapsed ancestor
Previously any edge touching a hidden node was dropped, so a Zigbee
coordinator outside a collapsed mesh lost all visible links to it.
rewireEdgesForCollapse now walks each endpoint up the parentId chain to
its nearest visible ancestor, surfaces a single stub edge on the
collapsed zone, de-dupes parallel rewires (a 20-device mesh becomes one
stub, not twenty), and drops edges that would self-loop on a zone or
reference an orphan.
3. Revert package-lock.json churn
The 63-line diff from the original PR was npm-version drift (libc
arrays stripped from optional deps), unrelated to the feature.
Tests:
- canvasStore.collapse: updated to assert on data.collapsed.
- collapseFilter: 8 cases for visibility + 7 for edge rewire, covering
cross-boundary, nested collapse, sibling self-loop, mesh dedup, and
orphan endpoints.
- canvasSerializer.collapse: round-trip + legacy-shape compat.
Personal computing devices (laptops, phones, tablets) currently collapse
into the generic icon because the type vocabulary has no entries for
them. This adds two new NodeTypes with Lucide icons:
- laptop -> Laptop icon (reuses the computer accent color per theme)
- mobile -> Smartphone icon (new pink accent #ec4899 across themes)
Touches:
- types/index.ts NodeType union + NODE_TYPE_LABELS
- utils/nodeIcons.ts Lucide import + ICON_REGISTRY +
NODE_TYPE_DEFAULT_ICONS
- utils/themes.ts nodeAccents in all 6 themes
- canvas/nodes/index.tsx LaptopNode + MobileNode wrappers
- canvas/nodes/nodeTypes.ts register in react-flow nodeTypes
- modals/NodeModal.tsx new "Personal" type group
- modals/CustomStyleModal.tsx expose new types in style editor
- types/__tests__/types.test.ts enumerate new types
- utils/__tests__/themes.test.ts enumerate new types
Backwards-compatible: existing nodes typed as 'generic', 'server', etc.
keep rendering exactly as before. No data migration required.
- Add collapsed state to NodeData.custom_colors (type=groupRect only)
- Implement toggleNodeCollapsed action in canvasStore (Zustand)
- Extend GroupRectNode UI with smooth chevron toggle button
- Rotating chevron icon (↓ → when collapsed)
- Shows '+N' badge when zone is hidden
- Reduces zone opacity to 0.6 when collapsed
- All transitions target 60 FPS (ease-out 200ms)
- Filter child nodes/edges in CanvasContainer based on parent collapse state
- Breadth-first traversal handles multi-level nesting
- Connecting edges to hidden nodes are automatically hidden
- Add comprehensive test coverage
- Store: toggleNodeCollapsed state mutation, unsaved flag
- Component: chevron rendering, click handlers, opacity transitions
- Persist collapsed state via YAML serialization (part of custom_colors)
Benefits:
- Declutter large Zigbee meshes, multi-building networks
- Preserve layout structure without deleting nodes
- Smooth 60 FPS transitions for UX polish
CONTRIBUTING.md compliance:
- Strict TypeScript types, no 'any'
- Zustand store pattern, no prop drilling
- Tests for store logic and component behavior
- Frontend linting requirements met
Co-authored-by: CyberClaw <noreply@openclaw.ai>
Replaces the 4-option dropdown with a 1..48 slider. Existing handle IDs
('bottom', 'bottom-2'..'bottom-4') are preserved and the hand-tuned pixel
positions for counts 1..4 are locked in (regression-tested) so saved
canvases render identically. Counts >=5 use uniform spacing; node card
auto-grows in width so handles stay clickable. Existing edge-remap on
shrink scales unchanged thanks to its index-based loop.
ha-relevant: yes
New 'firewall' NodeType with Flame icon. Wired through node registry,
icon registry, all six themes (red-tinted accent per palette), NodeModal
Hardware group, and CustomStyleModal editable types.
- Add docker_container node type (Package icon, sky-blue accent) as child of docker_host
- Parent selector for docker_container filters to docker_host only via nodeType field
- Virtual edge drag-connect syncs parent_id for docker_container <-> docker_host
- Fix setProxmoxContainerMode: remove proxmox-only guard so width/height are properly
set/cleared for all container-capable types (docker_host, vm, lxc)
- Fix handleAddNode: only give group size when container_mode=true, making create
and reload behavior consistent (was giving size unconditionally for CONTAINER_MODE_TYPES)
- Add regression tests for docker_host container mode toggle and docker_container nesting
Adds a new "basic" animation mode that uses React Flow's native animated
dashes — the entire stroke moves as dashes, with no solid line underneath.
Distinct from "snake" (moving dot) and "flow" (overlay on solid line).
- Frontend: new Basic button in EdgeModal, animMode mapping, passes
animated={true} to BaseEdge when mode is "basic"
- Backend: normalize_animated accepts "basic" as a valid value
- Tests: EdgeModal + canvas round-trip tests for basic mode
- Drag waypoints to reshape edges; double-click a waypoint to remove it
- + handles at segment midpoints to insert new waypoints
- Bezier style: catmull-rom smooth curves through waypoints
- Smooth style: rounded-corner polyline with soft 45° snap (snaps within 15px)
- First + handle biased to source axis for perpendicular node exit
- snap45both: ray-intersection solver ensures both adjacent segments snap to 45° simultaneously
- Clear path button in EdgeModal when waypoints exist
- Waypoints serialised/deserialised with canvas state
- Add lasso/box selection via selectionOnDrag (Space to pan, lasso by default)
- Add lasso/pan toggle button in canvas controls (bottom-left)
- Multi-select panel in right panel when 2+ nodes selected (including zones)
- Create named Group node from selected nodes with bounding box math
- Group node: resizable, inline rename, show/hide border toggle, status summary
- GroupDetailPanel: lists members, online/offline count, ungroup action
- Fix group persistence after save/reload (extend proxmox container map to include group nodes)
- Fix groupRect serialization to preserve parent_id
- Remove background color from group and proxmox container node wrappers
- Add tests for all new store actions, GroupNode, MultiSelectPanel, GroupDetailPanel
- Fix DockerNode default icon: use Anchor instead of Package
- Add border_style option to Group Rectangle (solid/dashed/dotted/double/none)
- Group node type selector by category (Hardware, Virtualization, IoT, Generic)
- Add tests for border style feature
- Add animated toggle per edge in EdgeModal (cyan switch, "Flow Animation")
- SVG-native <animate> element for reliable cross-browser dot animation
- Persist animated field: backend model, schemas (EdgeBase/EdgeUpdate/EdgeSave), DB migration
- Include animated in App.tsx edgesToSave serialization so it survives save/reload
- Add animated: bool to EdgeData TypeScript type
- New GroupRectNode: rounded rect with NodeResizer (8 handles), no
connection handles, always behind network nodes via negative zIndex
- GroupRectModal: label, font preset (Inter/Mono/Serif), 3×3 text
position grid, text/border/background color pickers, z-order 1–9
- Sidebar: "Add Rectangle" button (below Add Node), group rects
excluded from node count stats
- Save/load: size persisted in custom_colors.width/height, no backend
schema changes required
- elevateNodesOnSelect=false on ReactFlow so selected rects never
pop above network nodes
- Tests: 3 new store tests + 9 GroupRectModal tests (66 total, all pass)
- New 'camera' node type with Camera icon (frontend + types)
- Scanner fingerprint: camera ports (554, 8554, 37777, 34567, 2020) now suggest 'camera' instead of 'iot'
- service_signatures.json: all camera/NVR entries updated to suggested_node_type=camera
- 'camera' added to priority list in suggest_node_type (above iot)
- Add 65+ icons across 7 categories (Infrastructure, Media, Monitoring,
Storage, Security, Automation, Dev & Containers, Communications) covering
popular self-hosted apps: Home Assistant, Jellyfin, Plex, Grafana, Portainer,
Pi-hole, Vaultwarden, Gitea, Nextcloud, Node-RED, Frigate, etc.
- New nodeIcons.ts utility with ICON_REGISTRY, ICON_MAP and resolveNodeIcon()
- Inline icon picker in NodeModal: collapsible panel with search + grid grouped
by category; click to select, click again or Reset to revert to type default
- BaseNode uses resolveNodeIcon() so custom icon renders live on canvas
- Add custom_icon field to NodeData type, NodeBase/NodeUpdate schemas, Node ORM
model, and database.py idempotent ALTER TABLE migration
- Add custom_color field to EdgeData type, Edge DB model and all schemas
- HomelableEdge applies custom_color as stroke override (before selected highlight)
- EDGE_DEFAULT_COLORS extracted to utils/edgeColors.ts (react-refresh compliant)
- EdgeModal: color picker row showing effective color (custom or type default)
with hex value, Reset button when custom color is active
- Auto-migration adds custom_color column to edges table
- Add resolveNodeColors() utility merging type defaults with per-node overrides
- Default colors per node type (cyan=isp/router/lxc/ap, green=switch/nas,
purple=server/vm, orange=proxmox, amber=iot, gray=generic)
- Remove glowColor prop from BaseNode — colors now come from node data
- ProxmoxGroupNode uses resolveNodeColors for group border/header/icon
- NodeModal: Appearance section with 3 color swatches (border, background, icon)
— click swatch to open native color picker; Reset to defaults button
- custom_colors persisted as JSON in DB (backend model + schemas + migration)
- 7 new unit tests for resolveNodeColors covering all node types + partial overrides