Edge render (solid/dashed/dotted) and stroke width were hardcoded per
edge type. Expose both as user settings.
- Custom Style modal (Edges): line-style buttons, 1-4x width slider,
live preview; left-list swatch renders the actual line.
- Per-edge EdgeModal: same controls; line style follows the type preset
live until overridden.
- Renderer applies line_style/width_mult over BASE_STYLES (width scales
markers + animation overlays); unset keeps the type default look.
- Persist line_style/width_mult through serializer, canvas save, and the
edges API (new nullable columns, idempotent migration).
ha-relevant: yes
Add optional filled-triangle arrowheads at either end of an edge,
independently toggleable per edge (EdgeModal) and as per-edge-type
defaults (CustomStyleModal). Arrowheads are custom inline <marker> defs
filled with the live stroke colour so they recolour reactively with
custom_color / vlan / selected state. Persisted frontend (serializer)
and backend (edge columns + schemas + runtime migration).
Also fix two dedupe layers that silently dropped legitimate parallel
links between the same two devices:
- store: React Flow addEdge() connectionExists dropped a second edge
with matching source+target when handles were null/equal. Build the
edge with a unique id and append directly.
- render: rewireEdgesForCollapse deduped ALL edges by src->tgt key even
when nothing was collapsed, filtering real parallel edges out of the
visible set. Restrict the anti-mesh dedupe to rewired collapse stubs.
Tests: marker render, per-edge/per-type UI, store apply, serializer
round-trip, backend edge/canvas persistence, parallel-edge regressions.
ha-relevant: yes
The backend only stored bottom_handles, so top/left/right_handles were dropped
on canvas save and reset to defaults on reload — a left/right snappoint would
vanish after reload.
- models.py: add top_handles (default 1), left_handles (0), right_handles (0)
- database.py: ALTER TABLE migrations for the three columns
- schemas: add fields to NodeBase, NodeUpdate, and the canvas-save node schema
- tests: save+reload round-trip and default-fallback coverage
ha-relevant: no
create_node/create_edge persisted rows with design_id=null when the
client omitted it (the MCP write tools), so they existed in the DB but
never rendered on the canvas until a container restart reconciled them.
Both routes now fall back to the first design, matching bulk-approve.
Also fix MCP resource reads (homelable://canvas, homelable://edges):
the framework passes a pydantic AnyUrl, not a str, which raised
"'AnyUrl' object has no attribute 'startswith'". Coerce to str.
EdgeResponse now exposes design_id for symmetry with NodeResponse.
ha-relevant: no
Surface the same lifecycle timestamps on the Device Inventory cards as on the
detail panel. Tiles for devices placed on a canvas show their linked node's
created / last scan / last modified / last seen (correlated by ip or
ieee_address, aggregated across matches: created = oldest, others = newest).
Devices not yet on any canvas fall back to their discovered_at.
Rendered as compact relative times ("2d ago") with the full date on hover, in
a tight two-column footer so the tile keeps its original footprint.
Backend: PendingDeviceResponse gains node_created_at / node_last_scan /
node_last_modified / node_last_seen; the canvas correlation now also pulls node
timestamps in the same single query. Frontend: shared timeFormat util
(absolute + relative), reused by the detail panel.
ha-relevant: maybe
Import a Z-Wave JS UI (zwavejs2mqtt) network over the MQTT gateway API,
mirroring the existing Zigbee pipeline:
- New Z-Wave Import modal + sidebar entry (broker, prefix, gateway name)
- coordinator/router/end-device typing with mesh tree from node neighbors
- import to Pending section or straight to canvas
- Pending Devices gains a Z-Wave source filter
- shared mqtt_common helpers extracted from the zigbee service
ha-relevant: yes
Reworks the "Pending Devices" panel into a "Device Inventory": scanned
devices already placed on a canvas are no longer suppressed — they stay
listed and badged with how many canvases they appear on.
- scanner: stop deleting/skipping on-canvas IPs (hidden still suppressed)
- scan API: /pending returns all non-hidden devices; compute canvas_count
by correlating ip/ieee_address against nodes grouped by design
- frontend: rename to "Device Inventory", top-right canvas-count corner,
toggle to show/hide on-canvas devices (default show)
ha-relevant: maybe
The Show Port Numbers toggle reset on every reload because the backend
never stored it: the column was missing from the Node model and the field
was stripped by NodeSave/NodeBase/NodeUpdate schemas, so canvas/save
silently dropped it.
Add the show_port_numbers column (idempotent migration), and the field to
the node schemas so it round-trips through save/load.
Add regression tests covering persistence and the default-false case.
Fixes#184
ha-relevant: yes
Make designs (canvases) fully user-manageable: create with a chosen name
and icon, rename, change icon, and delete. Replaces the hardcoded
"New Electrical Design" button with a generic "New Canvas" flow.
- Add Design.icon column + migration that backfills legacy rows
(electrical -> zap, others -> dashboard)
- DesignModal: name input + curated lucide icon picker (create + edit)
- Sidebar switcher gains per-canvas edit/delete; delete guards the last
canvas and confirms
- designStore: addDesign/updateDesign/removeDesign with active reassignment
- Fix data loss on design switch: abort load when the save fails and keep
unsaved edits; skip the save-old step when the previous canvas was deleted
- designsApi create/update carry icon; design_type kept for back-compat
Tests: backend design CRUD (icon + cascade + last-canvas guard), designStore
actions, designIcons resolver, DesignModal create/edit/validation.
ha-relevant: yes
Mirrors IP scan flow: POST /zigbee/import-pending now creates a
ScanRun(kind=zigbee, status=running) and returns immediately.
Networkmap fetch + pending upsert run in the background, status
transitions to done/error when finished.
Frontend: import modal closes on submit, scan history shows the
run with a ZIG/IP kind chip and toasts on completion. Pending
modal auto-refreshes when run finishes.
scan_runs.kind column added (default 'ip', idempotent migration).
Existing zigbee tests refactored to exercise _persist_pending_import
directly (background tasks don't see the test session); route test
verifies the run is created with kind=zigbee.
Coordinator auto-approves to a canvas Node; routers/end devices land in
pending_devices keyed by IEEE. Discovered parent->child edges are stored
in pending_device_links so that approving a pending device later
auto-creates the Edge once both endpoints exist as canvas Nodes.
- new POST /api/v1/zigbee/import-pending (default mode in modal)
- new pending_device_links table; ieee_address on nodes + pending_devices
- pending_devices.ip migrated to nullable (table rebuild on existing DBs)
- approve / bulk-approve return auto-created edges; sidebar pushes them
into the canvas store with bottom -> top-t handles
- ZigbeeImportModal: radio toggle pending vs canvas; reset on close
- PendingDeviceModal: zigbee badge, IEEE/LQI/vendor/model rows, services
hidden for zigbee
- Sidebar pending row: ZIG source badge, LQI badge, friendly_name fallback
- SearchBar: null-safe IP, also searches friendly_name and ieee_address
- Tooltip trigger uses asChild to avoid nested-button hydration error
- Schema: mqtt_tls + mqtt_tls_insecure flags on import + test-connection
requests; model_validator enforces insecure requires tls
- Service: _build_tls_context() using ssl.create_default_context();
logger.warning when verification disabled; tls_context plumbed into
aiomqtt.Client for both fetch_networkmap and test_mqtt_connection
- Route: passes tls flags through to service
- Frontend: TLS checkbox auto-toggles port 1883<->8883 unless user
edited; insecure checkbox disabled until TLS on, red-tinted; password
field marked autocomplete=new-password
- Tests: 7 new backend tests (TLS context build, client kwargs assertion,
router happy path, insecure-without-tls 422)
Adds a new "basic" animation mode that uses React Flow's native animated
dashes — the entire stroke moves as dashes, with no solid line underneath.
Distinct from "snake" (moving dot) and "flow" (overlay on solid line).
- Frontend: new Basic button in EdgeModal, animMode mapping, passes
animated={true} to BaseEdge when mode is "basic"
- Backend: normalize_animated accepts "basic" as a valid value
- Tests: EdgeModal + canvas round-trip tests for basic mode
Add waypoints JSON column to edges table, include it in all edge
schemas (EdgeBase, EdgeUpdate, canvas CanvasEdge) and add the
idempotent ALTER TABLE migration so existing databases are upgraded
on next startup.
- canvasStore.onConnect: include animated in edge data object (was silently dropped)
- Backend schemas: normalize animated bool/int to string ('none'/'snake'/'flow') via field_validator
- ORM model: change animated column from Boolean to String
- DB migration: convert existing 0/1 boolean rows to 'none'/'snake' strings
Add NodeResizer to BaseNode so users can drag corners to resize any node.
Persist width/height through the full stack: DB model, schemas, canvas
save/load route, and migration for existing databases.
Add tests covering save, update, clear, and load of node dimensions.
- Add parent_id to NodeUpdate schema in backend so PATCH /nodes/{id}
accepts it (was silently ignored before)
- Expose parent_id in update_node MCP tool schema so the MCP SDK
forwards it to the backend instead of stripping it
- Add regression tests in both backend and MCP layers
- Add animated toggle per edge in EdgeModal (cyan switch, "Flow Animation")
- SVG-native <animate> element for reliable cross-browser dot animation
- Persist animated field: backend model, schemas (EdgeBase/EdgeUpdate/EdgeSave), DB migration
- Include animated in App.tsx edgesToSave serialization so it survives save/reload
- Add animated: bool to EdgeData TypeScript type
- NodeSave schema was missing custom_icon field — icon reset to default on reload
- handleSave was not including custom_icon in the payload
- CameraNode now uses Cctv icon (clearer than Camera)
- Added 'cctv' entry to ICON_REGISTRY for the icon picker
- Add 65+ icons across 7 categories (Infrastructure, Media, Monitoring,
Storage, Security, Automation, Dev & Containers, Communications) covering
popular self-hosted apps: Home Assistant, Jellyfin, Plex, Grafana, Portainer,
Pi-hole, Vaultwarden, Gitea, Nextcloud, Node-RED, Frigate, etc.
- New nodeIcons.ts utility with ICON_REGISTRY, ICON_MAP and resolveNodeIcon()
- Inline icon picker in NodeModal: collapsible panel with search + grid grouped
by category; click to select, click again or Reset to revert to type default
- BaseNode uses resolveNodeIcon() so custom icon renders live on canvas
- Add custom_icon field to NodeData type, NodeBase/NodeUpdate schemas, Node ORM
model, and database.py idempotent ALTER TABLE migration
- Add custom_color field to EdgeData type, Edge DB model and all schemas
- HomelableEdge applies custom_color as stroke override (before selected highlight)
- EDGE_DEFAULT_COLORS extracted to utils/edgeColors.ts (react-refresh compliant)
- EdgeModal: color picker row showing effective color (custom or type default)
with hex value, Reset button when custom color is active
- Auto-migration adds custom_color column to edges table
- Add resolveNodeColors() utility merging type defaults with per-node overrides
- Default colors per node type (cyan=isp/router/lxc/ap, green=switch/nas,
purple=server/vm, orange=proxmox, amber=iot, gray=generic)
- Remove glowColor prop from BaseNode — colors now come from node data
- ProxmoxGroupNode uses resolveNodeColors for group border/header/icon
- NodeModal: Appearance section with 3 color swatches (border, background, icon)
— click swatch to open native color picker; Reset to defaults button
- custom_colors persisted as JSON in DB (backend model + schemas + migration)
- 7 new unit tests for resolveNodeColors covering all node types + partial overrides
- Double-click any link to open Edit Link modal (type, label, VLAN ID, delete)
- Add updateEdge / deleteEdge actions to canvasStore
- Add container_mode field to proxmox nodes (backend model, schemas, migration)
- NodeModal shows container toggle for proxmox type (defaults ON)
- ProxmoxGroupNode renders as regular BaseNode when container_mode is OFF
- setProxmoxContainerMode store action handles structural changes atomically
(children parentId/extent, node dimensions)
- CanvasContainer filters edges between container proxmox and its children
- Canvas load respects container_mode when assigning parentId/extent
Root cause: handleAddNode/handleEdgeConfirm only updated Zustand store,
never creating records in the DB. canvasApi.save() only updated positions
of existing nodes, so nothing survived a page refresh.
Fix: save now sends the full canvas state (all nodes + edges + data) and
the backend does a full sync — upsert incoming, delete anything removed.
This means Save is the single source of truth: no need to call individual
create/update/delete APIs for every drag or edit.