Three follow-ups to PR #158 review:
1. Promote collapsed to NodeData.collapsed
The flag was previously stashed inside NodeData.custom_colors, which is
a colors/style object — semantically wrong. Move it to a first-class
boolean on NodeData. Persistence keeps the existing API shape: serialize
writes it into the custom_colors blob (alongside width/height/z_order,
matching how groupRect already stashes layout metadata), and deserialize
hoists it back. Legacy saves from the original PR shape load correctly.
2. Re-route cross-zone edges to the collapsed ancestor
Previously any edge touching a hidden node was dropped, so a Zigbee
coordinator outside a collapsed mesh lost all visible links to it.
rewireEdgesForCollapse now walks each endpoint up the parentId chain to
its nearest visible ancestor, surfaces a single stub edge on the
collapsed zone, de-dupes parallel rewires (a 20-device mesh becomes one
stub, not twenty), and drops edges that would self-loop on a zone or
reference an orphan.
3. Revert package-lock.json churn
The 63-line diff from the original PR was npm-version drift (libc
arrays stripped from optional deps), unrelated to the feature.
Tests:
- canvasStore.collapse: updated to assert on data.collapsed.
- collapseFilter: 8 cases for visibility + 7 for edge rewire, covering
cross-boundary, nested collapse, sibling self-loop, mesh dedup, and
orphan endpoints.
- canvasSerializer.collapse: round-trip + legacy-shape compat.
- Add collapsed state to NodeData.custom_colors (type=groupRect only)
- Implement toggleNodeCollapsed action in canvasStore (Zustand)
- Extend GroupRectNode UI with smooth chevron toggle button
- Rotating chevron icon (↓ → when collapsed)
- Shows '+N' badge when zone is hidden
- Reduces zone opacity to 0.6 when collapsed
- All transitions target 60 FPS (ease-out 200ms)
- Filter child nodes/edges in CanvasContainer based on parent collapse state
- Breadth-first traversal handles multi-level nesting
- Connecting edges to hidden nodes are automatically hidden
- Add comprehensive test coverage
- Store: toggleNodeCollapsed state mutation, unsaved flag
- Component: chevron rendering, click handlers, opacity transitions
- Persist collapsed state via YAML serialization (part of custom_colors)
Benefits:
- Declutter large Zigbee meshes, multi-building networks
- Preserve layout structure without deleting nodes
- Smooth 60 FPS transitions for UX polish
CONTRIBUTING.md compliance:
- Strict TypeScript types, no 'any'
- Zustand store pattern, no prop drilling
- Tests for store logic and component behavior
- Frontend linting requirements met
Co-authored-by: CyberClaw <noreply@openclaw.ai>
TS build failed in smoke-and-integration: NODE_TYPE_DEFAULT_ICONS and
all theme nodeAccents were missing zigbee_coordinator, zigbee_router,
zigbee_enddevice entries required by NodeType union.
Frontend:
- Split nodeTypes/edgeTypes into separate .ts files (react-refresh)
- Remove setState-in-effect in NodeModal (key prop reset)
- Fix handleSave accessed before declaration (useRef pattern)
- Exclude src/components/ui/** from eslint (shadcn generated)
- Use defineConfig from vitest/config for test type support
Backend:
- ruff --fix: sort imports, datetime.UTC alias
- Raise line-length to 120, ignore E501 in tests
- Break long update_node/update_edge signatures
- pyproject.toml: per-file-ignores for tests