feat: support multi-canvas (designs) in frontend-only standalone mode
Standalone mode (VITE_STANDALONE=true) skipped the designs system entirely: the design list stayed empty (switcher hidden) and all canvases collapsed onto a single localStorage key. Add a localStorage-backed design layer mirroring the backend designs API. - standaloneStorage util: list/create/update/delete designs + per-design canvas storage (homelable_designs + homelable_canvas:<id>). ensureSeed migrates a legacy single-canvas install into a default design so existing data survives. - App.tsx: load/seed designs, save + switch canvases per design id in standalone. - Sidebar.tsx: create/update/delete dispatch to standaloneStorage when standalone. - Tests for the new storage util. ha-relevant: no
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+43
-23
@@ -38,6 +38,7 @@ import { useDesignStore } from '@/stores/designStore'
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import { useAuthStore } from '@/stores/authStore'
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import { useThemeStore } from '@/stores/themeStore'
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import { canvasApi, designsApi, liveviewApi } from '@/api/client'
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import * as standaloneStorage from '@/utils/standaloneStorage'
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import { demoNodes, demoEdges } from '@/utils/demoData'
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import { useStatusPolling } from '@/hooks/useStatusPolling'
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import type { NodeData, EdgeData, CustomStyleDef } from '@/types'
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@@ -45,7 +46,6 @@ import type { ZigbeeNode, ZigbeeEdge } from '@/components/zigbee/types'
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import type { ZwaveNode, ZwaveEdge } from '@/components/zwave/types'
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const STANDALONE = import.meta.env.VITE_STANDALONE === 'true'
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const STANDALONE_STORAGE_KEY = 'homelable_canvas'
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export default function App() {
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const { loadCanvas, markSaved, markUnsaved, selectedNodeId, selectedNodeIds, addNode, updateNode, deleteNode, onConnect, updateEdge, deleteEdge, setProxmoxContainerMode, setNodeZIndex, editingGroupRectId, setEditingGroupRectId, editingTextId, setEditingTextId, nodes, edges, snapshotHistory, undo, redo, addToGroup, addToContainer } = useCanvasStore()
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@@ -90,7 +90,8 @@ export default function App() {
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try {
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const saveDesignId = designIdOverride ?? activeDesignId
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if (STANDALONE) {
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localStorage.setItem(STANDALONE_STORAGE_KEY, JSON.stringify({ nodes, edges, theme_id: activeTheme, custom_style: customStyle }))
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if (!saveDesignId) return false
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standaloneStorage.saveCanvas(saveDesignId, { nodes, edges, theme_id: activeTheme, custom_style: customStyle })
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markSaved()
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toast.success('Canvas saved')
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return true
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@@ -135,8 +136,30 @@ export default function App() {
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}
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}, [loadCanvas, setTheme, setCustomStyle])
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// Standalone counterpart of loadCanvasFromApi — reads a design's canvas from
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// localStorage, falling back to the demo canvas when it has never been saved.
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const loadStandaloneCanvas = useCallback((designId: string) => {
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const saved = standaloneStorage.loadCanvas(designId)
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if (saved && saved.nodes.length > 0) {
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if (saved.theme_id) setTheme(saved.theme_id)
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if (saved.custom_style) setCustomStyle(saved.custom_style)
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loadCanvas(saved.nodes, saved.edges)
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} else {
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loadCanvas(demoNodes, demoEdges)
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}
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}, [loadCanvas, setTheme, setCustomStyle])
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const loadDesignsAndCanvas = useCallback(async () => {
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if (STANDALONE) return
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if (STANDALONE) {
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const designs = standaloneStorage.ensureSeed()
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setDesigns(designs)
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const targetId = activeDesignId ?? designs[0]?.id
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if (targetId) {
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setActiveDesign(targetId)
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loadStandaloneCanvas(targetId)
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}
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return
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}
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try {
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const res = await designsApi.list()
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const loadedDesigns = res.data
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@@ -150,29 +173,23 @@ export default function App() {
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// If API fails (e.g. fresh DB with no designs), fall back to demo data
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loadCanvas(demoNodes, demoEdges)
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}
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}, [setDesigns, setActiveDesign, loadCanvasFromApi, activeDesignId, loadCanvas])
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}, [setDesigns, setActiveDesign, loadCanvasFromApi, loadStandaloneCanvas, activeDesignId, loadCanvas])
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// Load canvas on auth (or immediately in standalone mode)
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// Keep a ref so the auth effect can call the latest loader without listing it
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// as a dependency (which would re-fire on every design switch).
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const loadDesignsAndCanvasRef = useRef(loadDesignsAndCanvas)
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useEffect(() => { loadDesignsAndCanvasRef.current = loadDesignsAndCanvas }, [loadDesignsAndCanvas])
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// Load designs + canvas on auth (or immediately in standalone mode, which has
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// no auth gate).
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useEffect(() => {
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if (STANDALONE) {
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try {
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const saved = localStorage.getItem(STANDALONE_STORAGE_KEY)
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if (saved) {
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const { nodes: savedNodes, edges: savedEdges, theme_id, custom_style } = JSON.parse(saved)
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if (theme_id) setTheme(theme_id)
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if (custom_style) setCustomStyle(custom_style)
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loadCanvas(savedNodes, savedEdges)
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} else {
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loadCanvas(demoNodes, demoEdges)
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}
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} catch {
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loadCanvas(demoNodes, demoEdges)
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}
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loadDesignsAndCanvasRef.current()
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return
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}
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if (!isAuthenticated) return
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loadDesignsAndCanvas()
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}, [isAuthenticated, loadCanvas, setTheme, setCustomStyle]) // only on auth change, not design change
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loadDesignsAndCanvasRef.current()
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}, [isAuthenticated]) // only on auth change, not design change
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// Reload canvas when active design changes (after initial load)
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const initialLoadDone = useRef(false)
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@@ -186,7 +203,10 @@ export default function App() {
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prevDesignRef.current = activeDesignId
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return
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}
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if (!STANDALONE && isAuthenticated && activeDesignId && initialLoadDone.current) {
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// Standalone has no auth gate; backed mode requires authentication.
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const ready = STANDALONE || isAuthenticated
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const loadForDesign = STANDALONE ? loadStandaloneCanvas : loadCanvasFromApi
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if (ready && activeDesignId && initialLoadDone.current) {
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const oldId = prevDesignRef.current
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// If the previous design was deleted (no longer in the list), don't try to
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// save into it — just load the newly-selected design.
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@@ -199,7 +219,7 @@ export default function App() {
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const targetId = activeDesignId
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handleSave(oldId).then((ok) => {
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if (ok) {
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loadCanvasFromApi(targetId)
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loadForDesign(targetId)
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} else {
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// Save failed: don't load the new design — that would overwrite the
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// unsaved in-memory canvas. Revert the selection back to the old
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@@ -210,7 +230,7 @@ export default function App() {
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}
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})
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} else {
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loadCanvasFromApi(activeDesignId)
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loadForDesign(activeDesignId)
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}
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}
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if (activeDesignId) {
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