adding in path geometry for the add point +
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@@ -1,5 +1,5 @@
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import { describe, it, expect } from 'vitest'
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import { buildWaypointPath, distToSegment, findInsertIndex, getWaypointLabelPosition, snap45, snap45both } from '../waypointUtils'
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import { buildWaypointPath, distToSegment, findInsertIndex, getAddWaypointHandlePosition, getWaypointLabelPosition, snap45, snap45both } from '../waypointUtils'
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describe('buildWaypointPath — bezier (default)', () => {
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it('builds a catmull-rom curve with no waypoints (start = end clamp)', () => {
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@@ -192,3 +192,16 @@ describe('getWaypointLabelPosition', () => {
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expect(point).toEqual({ x: 10, y: 20 })
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})
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})
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describe('getAddWaypointHandlePosition', () => {
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it('places bezier add handle on the rendered curved segment', () => {
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const point = getAddWaypointHandlePosition(0, 0, [{ x: 50, y: 100 }], 100, 0, 0, 'bezier')
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expect(point.x).toBeCloseTo(21.875, 3)
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expect(point.y).toBeCloseTo(56.25, 3)
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})
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it('keeps smooth add handle at straight segment midpoint', () => {
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const point = getAddWaypointHandlePosition(0, 0, [{ x: 50, y: 0 }, { x: 50, y: 100 }], 100, 100, 1, 'smooth')
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expect(point).toEqual({ x: 50, y: 50 })
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})
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})
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