feat(walkthrough): add Getting Started tour with first-run invite
Bespoke spotlight walkthrough (no new deps) that guides new users through the main features. A version-stamped invite bubble offers the tour to new users and re-offers it once to existing users after an upgrade; restartable from Settings. - Multi-hole SVG-mask overlay keeps a ringed control and any open modal lit - Steps: scan, scan history, inventory, nodes, edit, text/zone, grouping, style, imports, and a closing recap with a GitHub link - Scan/history/inventory/import steps inject demo data (no backend calls) and are filtered out in standalone, which ends on a full-mode recap - Persisted invite state via localStorage (utils/walkthrough.ts), live tour state via zustand (stores/walkthroughStore.ts) ha-relevant: maybe
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import { useEffect, useMemo, useState, useCallback } from 'react'
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import { createPortal } from 'react-dom'
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import { ArrowLeft, ArrowRight, X } from 'lucide-react'
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import { Button } from '@/components/ui/button'
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import { useWalkthroughStore } from '@/stores/walkthroughStore'
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import { useWalkthroughActions } from './actions'
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import { getSteps, type StepPlacement } from './steps'
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import './walkthrough.css'
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const STANDALONE = import.meta.env.VITE_STANDALONE === 'true'
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const CARD_W = 320
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const CARD_H_EST = 210
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const GAP = 16
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const PAD = 6 // spotlight padding around the target
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/** Coach-card position from the target rect + requested placement. */
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function cardPosition(rect: DOMRect | null, placement: StepPlacement): { left: number; top: number } {
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const vw = window.innerWidth
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const vh = window.innerHeight
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const clampL = (l: number) => Math.max(8, Math.min(l, vw - CARD_W - 8))
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const clampT = (t: number) => Math.max(8, Math.min(t, vh - CARD_H_EST - 8))
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if (!rect) return { left: clampL((vw - CARD_W) / 2), top: clampT((vh - CARD_H_EST) / 2) }
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let side = placement
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if (side === 'auto') {
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side = rect.right + GAP + CARD_W < vw ? 'right' : rect.left - GAP - CARD_W > 0 ? 'left' : 'bottom'
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}
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switch (side) {
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case 'right': return { left: clampL(rect.right + GAP), top: clampT(rect.top) }
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case 'left': return { left: clampL(rect.left - GAP - CARD_W), top: clampT(rect.top) }
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case 'top': return { left: clampL(rect.left), top: clampT(rect.top - GAP - CARD_H_EST) }
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case 'bottom': return { left: clampL(rect.left), top: clampT(rect.bottom + GAP) }
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case 'center':
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default: return { left: clampL((vw - CARD_W) / 2), top: clampT((vh - CARD_H_EST) / 2) }
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}
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}
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export function WalkthroughOverlay() {
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const { isActive, stepIndex, total, setTotal, next, prev, skip } = useWalkthroughStore()
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const actions = useWalkthroughActions()
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const steps = useMemo(() => getSteps(STANDALONE), [])
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const step = steps[stepIndex]
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// anchorRect: the element the step rings (sidebar/toolbar button). dialogRect:
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// any open app modal, always kept lit so it stays readable during modal steps.
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const [anchorRect, setAnchorRect] = useState<DOMRect | null>(null)
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const [dialogRect, setDialogRect] = useState<DOMRect | null>(null)
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// Keep the store's total in sync with the mode-filtered step list.
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useEffect(() => {
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if (isActive) setTotal(steps.length)
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}, [isActive, steps.length, setTotal])
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// Run the step's action on enter (close leftovers, open the right modal / inject
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// demo data). Close everything when the tour ends.
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useEffect(() => {
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if (!actions) return
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if (!isActive) { actions.closeAll(); return }
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actions.closeAll()
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const key = step?.action as keyof typeof actions | undefined
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if (key && typeof actions[key] === 'function') (actions[key] as () => void)()
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [isActive, stepIndex, actions])
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// Track target rects. Polls each frame because modals mount asynchronously after
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// the step action fires, and layout shifts as they animate in.
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useEffect(() => {
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if (!isActive) return
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let raf = 0
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const update = () => {
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const anchorEl = step?.anchor ? document.querySelector(step.anchor) : null
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setAnchorRect(anchorEl ? anchorEl.getBoundingClientRect() : null)
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// Any open app modal, excluding our own coach card (inside the overlay).
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const dialogEl = Array.from(document.querySelectorAll('[role="dialog"]'))
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.find((el) => !el.closest('[data-walkthrough-overlay]'))
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setDialogRect(dialogEl ? dialogEl.getBoundingClientRect() : null)
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raf = window.requestAnimationFrame(update)
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}
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update()
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window.addEventListener('resize', update)
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window.addEventListener('scroll', update, true)
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return () => {
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window.cancelAnimationFrame(raf)
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window.removeEventListener('resize', update)
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window.removeEventListener('scroll', update, true)
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}
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}, [isActive, stepIndex, step?.anchor])
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const handleKey = useCallback((e: KeyboardEvent) => {
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if (e.key === 'ArrowRight' || e.key === 'Enter') { e.preventDefault(); next() }
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else if (e.key === 'ArrowLeft') { e.preventDefault(); prev() }
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else if (e.key === 'Escape') { e.preventDefault(); skip() }
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}, [next, prev, skip])
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useEffect(() => {
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if (!isActive) return
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window.addEventListener('keydown', handleKey)
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return () => window.removeEventListener('keydown', handleKey)
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}, [isActive, handleKey])
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if (!isActive || !step) return null
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const isLast = stepIndex >= total - 1
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// Ring / card follow the anchor if the step has one, else the open modal.
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const ringRect = anchorRect ?? dialogRect
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const pos = cardPosition(ringRect, step.placement ?? 'auto')
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// Cut-outs keep both the ringed control and any open modal lit.
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const holes = [anchorRect, dialogRect].filter((r): r is DOMRect => r !== null)
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return createPortal(
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<div className="fixed inset-0 z-[100]" data-walkthrough-overlay>
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{/* Backdrop: dim everything except the cut-out holes (multi-hole SVG mask so
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a ringed button AND an open modal can both stay readable). */}
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<svg className="pointer-events-none absolute inset-0 h-full w-full">
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<defs>
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<mask id="wt-spotlight-mask">
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<rect x="0" y="0" width="100%" height="100%" fill="white" />
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{holes.map((r, i) => (
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<rect
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key={i}
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x={r.left - PAD}
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y={r.top - PAD}
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width={r.width + PAD * 2}
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height={r.height + PAD * 2}
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rx="10"
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fill="black"
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/>
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))}
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</mask>
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</defs>
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<rect x="0" y="0" width="100%" height="100%" fill="#010409" fillOpacity="0.72" mask="url(#wt-spotlight-mask)" />
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</svg>
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{/* Pulsing ring on the primary target */}
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{ringRect && (
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<div
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className="walkthrough-spotlight--pulse pointer-events-none absolute rounded-lg border-2 border-[#00d4ff]"
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style={{
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left: ringRect.left - PAD,
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top: ringRect.top - PAD,
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width: ringRect.width + PAD * 2,
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height: ringRect.height + PAD * 2,
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transition: 'left 0.25s, top 0.25s, width 0.25s, height 0.25s',
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}}
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/>
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)}
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{/* Coach card */}
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<div
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role="dialog"
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aria-modal="false"
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aria-label="Getting started walkthrough"
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className="walkthrough-card-enter absolute pointer-events-auto rounded-xl border border-[#30363d] bg-[#161b22] p-4 shadow-2xl"
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style={{ left: pos.left, top: pos.top, width: CARD_W, transition: 'left 0.25s, top 0.25s' }}
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>
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<div className="flex items-start justify-between gap-2">
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<h3 className="text-sm font-semibold text-foreground">{step.title}</h3>
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<button
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onClick={skip}
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aria-label="Skip walkthrough"
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className="shrink-0 text-muted-foreground hover:text-foreground p-0.5 rounded transition-colors"
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>
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<X size={14} />
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</button>
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</div>
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<p className="mt-1.5 text-xs leading-relaxed text-muted-foreground">{step.body}</p>
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{step.link && (
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<a
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href={step.link.href}
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target="_blank"
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rel="noopener noreferrer"
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className="mt-2 inline-flex items-center gap-1 text-xs font-medium text-[#00d4ff] hover:underline"
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>
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{step.link.label} <ArrowRight size={12} />
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</a>
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)}
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<div className="mt-3 flex items-center justify-between gap-2">
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{/* Progress dots */}
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<div className="flex items-center gap-1.5">
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{steps.map((s, i) => (
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<span
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key={s.id}
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className={`h-1.5 rounded-full transition-all ${
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i === stepIndex ? 'w-4 bg-[#00d4ff]' : 'w-1.5 bg-[#30363d]'
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}`}
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/>
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))}
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</div>
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<div className="flex items-center gap-1.5">
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<span className="mr-1 text-[10px] font-mono text-muted-foreground">
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{stepIndex + 1}/{steps.length}
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</span>
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<Button
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variant="ghost"
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size="sm"
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aria-label="Previous step"
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className="h-7 px-2 text-xs text-muted-foreground hover:text-foreground disabled:opacity-40"
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onClick={prev}
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disabled={stepIndex === 0}
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>
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<ArrowLeft size={13} />
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</Button>
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<Button
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size="sm"
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className="h-7 px-3 text-xs bg-[#00d4ff] text-[#0d1117] hover:bg-[#00d4ff]/90"
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onClick={next}
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>
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{isLast ? 'Finish' : <>Next <ArrowRight size={13} className="ml-1" /></>}
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</Button>
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</div>
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</div>
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</div>
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</div>,
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document.body,
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)
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}
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