fix: improve auto-layout peer alignment and edge direction
- Exclude peer-to-peer edges from Dagre to keep same-type nodes at same rank - Snap peer group Y to average, re-space X preserving user's original order - Reverse upward edges (sourceHandle=top) in Dagre so child nodes always render below parent - Add layout.test.ts covering peer alignment, X ordering, and upward edge cases
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+117
-14
@@ -5,46 +5,149 @@ import type { NodeData, EdgeData } from '@/types'
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const NODE_WIDTH = 180
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const NODE_HEIGHT = 52
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const PEER_TYPES = new Set(['proxmox', 'switch'])
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/**
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* Find groups of peer nodes (same type, directly connected to each other)
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* using union-find. Returns a map: nodeId → groupId (the minimum nodeId in the group).
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*/
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function buildPeerGroups(
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topLevel: Node<NodeData>[],
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edges: Edge<EdgeData>[],
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): Map<string, string> {
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const parent = new Map<string, string>(topLevel.map((n) => [n.id, n.id]))
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function find(id: string): string {
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if (parent.get(id) !== id) parent.set(id, find(parent.get(id)!))
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return parent.get(id)!
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}
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function union(a: string, b: string) {
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const ra = find(a), rb = find(b)
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if (ra !== rb) parent.set(ra, rb)
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}
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const topLevelIds = new Set(topLevel.map((n) => n.id))
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const peerIds = new Set(topLevel.filter((n) => PEER_TYPES.has(n.type ?? '')).map((n) => n.id))
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for (const edge of edges) {
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const { source: s, target: t } = edge
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if (topLevelIds.has(s) && topLevelIds.has(t) && peerIds.has(s) && peerIds.has(t)) {
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// Only merge if both nodes share the same type (proxmox↔proxmox, switch↔switch)
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const srcNode = topLevel.find((n) => n.id === s)!
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const tgtNode = topLevel.find((n) => n.id === t)!
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if (srcNode.type === tgtNode.type) union(s, t)
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}
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}
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// Resolve all to canonical group ids
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const result = new Map<string, string>()
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for (const n of topLevel) result.set(n.id, find(n.id))
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return result
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}
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/**
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* Apply Dagre hierarchical (top-to-bottom) layout to nodes and edges.
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* Child nodes (parentId set) keep their relative position inside the parent — only
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* top-level nodes are repositioned by Dagre.
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*
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* Post-pass: peer nodes of the same type (proxmox, switch) connected to each other
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* are snapped to the same Y rank so they appear on the same horizontal level.
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*/
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export function applyDagreLayout(
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nodes: Node<NodeData>[],
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edges: Edge<EdgeData>[],
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): Node<NodeData>[] {
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const topLevel = nodes.filter((n) => !n.parentId)
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const topLevelIds = new Set(topLevel.map((n) => n.id))
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// Capture original X positions before Dagre — used to preserve left-to-right
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// ordering of peer groups as the user set them.
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const originalX = new Map<string, number>(topLevel.map((n) => [n.id, n.position.x]))
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// Identify peer groups before running Dagre so we can exclude peer edges
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const peerGroups = buildPeerGroups(topLevel, edges)
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const isPeerEdge = (e: Edge<EdgeData>) => {
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const sg = peerGroups.get(e.source)
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const tg = peerGroups.get(e.target)
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return sg !== undefined && tg !== undefined && sg === tg
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}
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const g = new dagre.graphlib.Graph()
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g.setDefaultEdgeLabel(() => ({}))
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g.setGraph({ rankdir: 'TB', nodesep: 60, ranksep: 80 })
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const topLevel = nodes.filter((n) => !n.parentId)
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for (const node of topLevel) {
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const w = node.type === 'proxmox' ? (node.width ?? 300) : NODE_WIDTH
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const h = node.type === 'proxmox' ? (node.height ?? 200) : NODE_HEIGHT
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g.setNode(node.id, { width: w, height: h })
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}
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for (const edge of edges) {
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// Only add edges between top-level nodes
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const srcTop = topLevel.some((n) => n.id === edge.source)
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const tgtTop = topLevel.some((n) => n.id === edge.target)
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if (srcTop && tgtTop) g.setEdge(edge.source, edge.target)
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const srcTop = topLevelIds.has(edge.source)
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const tgtTop = topLevelIds.has(edge.target)
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// Exclude peer-to-peer edges — they confuse Dagre's rank assignment
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if (!srcTop || !tgtTop || isPeerEdge(edge)) continue
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// If the edge exits from the TOP handle of the source, the connection goes
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// upward — meaning the source node is visually below the target. Reverse
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// the edge direction for Dagre so it places the source below the target.
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const upward = (edge as { sourceHandle?: string | null }).sourceHandle === 'top'
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if (upward) {
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g.setEdge(edge.target, edge.source)
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} else {
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g.setEdge(edge.source, edge.target)
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}
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}
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dagre.layout(g)
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return nodes.map((node) => {
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if (node.parentId) return node // keep children in place
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// Build initial positions from Dagre
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const positions = new Map<string, { x: number; y: number; w: number; h: number }>()
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for (const node of topLevel) {
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const pos = g.node(node.id)
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const w = node.type === 'proxmox' ? (node.width ?? 300) : NODE_WIDTH
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const h = node.type === 'proxmox' ? (node.height ?? 200) : NODE_HEIGHT
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return {
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...node,
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position: {
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x: pos.x - w / 2,
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y: pos.y - h / 2,
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},
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positions.set(node.id, { x: pos.x - w / 2, y: pos.y - h / 2, w, h })
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}
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// Post-pass: fix peer groups (same-type nodes directly connected to each other)
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// Collect members per group
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const groupMembers = new Map<string, string[]>()
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for (const [id, groupId] of peerGroups) {
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if (!groupMembers.has(groupId)) groupMembers.set(groupId, [])
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groupMembers.get(groupId)!.push(id)
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}
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for (const [, members] of groupMembers) {
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if (members.length < 2) continue
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// --- Y: snap all to average Y of the group ---
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const avgY = members.reduce((sum, id) => sum + positions.get(id)!.y, 0) / members.length
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for (const id of members) positions.set(id, { ...positions.get(id)!, y: avgY })
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// --- X: sort by original (pre-layout) X to preserve the user's intended
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// left-to-right order. Fall back to Dagre X if all nodes share the
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// same original X (e.g. freshly created canvas with no positions yet). ---
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const GAP = 60
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const origXs = members.map((id) => originalX.get(id) ?? 0)
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const allSameOrigX = origXs.every((x) => x === origXs[0])
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const ordered = members.slice().sort((a, b) =>
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allSameOrigX
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? positions.get(a)!.x - positions.get(b)!.x // fall back to Dagre X
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: (originalX.get(a) ?? 0) - (originalX.get(b) ?? 0), // preserve user order
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)
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const totalWidth = ordered.reduce((sum, id) => sum + positions.get(id)!.w, 0) + GAP * (ordered.length - 1)
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const centerX = members.reduce((sum, id) => sum + positions.get(id)!.x + positions.get(id)!.w / 2, 0) / members.length
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let curX = centerX - totalWidth / 2
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for (const id of ordered) {
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const p = positions.get(id)!
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positions.set(id, { ...p, x: curX })
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curX += p.w + GAP
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}
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}
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return nodes.map((node) => {
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if (node.parentId) return node
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const p = positions.get(node.id)!
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return { ...node, position: { x: p.x, y: p.y } }
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})
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}
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