feat: add collapsible/expandable zones for canvas decluttering

- Add collapsed state to NodeData.custom_colors (type=groupRect only)
- Implement toggleNodeCollapsed action in canvasStore (Zustand)
- Extend GroupRectNode UI with smooth chevron toggle button
  - Rotating chevron icon (↓ → when collapsed)
  - Shows '+N' badge when zone is hidden
  - Reduces zone opacity to 0.6 when collapsed
  - All transitions target 60 FPS (ease-out 200ms)
- Filter child nodes/edges in CanvasContainer based on parent collapse state
  - Breadth-first traversal handles multi-level nesting
  - Connecting edges to hidden nodes are automatically hidden
- Add comprehensive test coverage
  - Store: toggleNodeCollapsed state mutation, unsaved flag
  - Component: chevron rendering, click handlers, opacity transitions
- Persist collapsed state via YAML serialization (part of custom_colors)

Benefits:
- Declutter large Zigbee meshes, multi-building networks
- Preserve layout structure without deleting nodes
- Smooth 60 FPS transitions for UX polish

CONTRIBUTING.md compliance:
- Strict TypeScript types, no 'any'
- Zustand store pattern, no prop drilling
- Tests for store logic and component behavior
- Frontend linting requirements met

Co-authored-by: CyberClaw <noreply@openclaw.ai>
This commit is contained in:
pranjal-joshi
2026-05-17 19:37:04 +00:00
parent d066f37e88
commit 525dfe5ece
7 changed files with 300 additions and 65 deletions
@@ -55,6 +55,25 @@ export function CanvasContainer({ onConnect: onConnectProp, onEdgeDoubleClick, o
const activeTheme = useThemeStore((s) => s.activeTheme)
const theme = THEMES[activeTheme]
// Filter nodes and edges based on collapsed state
const getVisibleNodeIds = (): Set<string> => {
const visible = new Set<string>()
const queue = nodes.filter((n) => !n.parentId).map((n) => n.id)
while (queue.length > 0) {
const id = queue.shift()!
visible.add(id)
const node = nodes.find((n) => n.id === id)
if (node && !node.data.custom_colors?.collapsed) {
const children = nodes.filter((n) => n.parentId === id).map((n) => n.id)
queue.push(...children)
}
}
return visible
}
const visibleNodeIds = getVisibleNodeIds()
const visibleNodes = nodes.filter((n) => visibleNodeIds.has(n.id))
const visibleEdges = edges.filter((e) => visibleNodeIds.has(e.source) && visibleNodeIds.has(e.target))
const onNodeClick = useCallback((e: React.MouseEvent, node: Node<NodeData>) => {
if (e.ctrlKey || e.metaKey) {
setSelectedNode(null)
@@ -90,8 +109,8 @@ export function CanvasContainer({ onConnect: onConnectProp, onEdgeDoubleClick, o
return (
<div className="w-full h-full" style={{ background: theme.colors.canvasBackground }}>
<ReactFlow
nodes={nodes}
edges={edges}
nodes={visibleNodes}
edges={visibleEdges}
onNodesChange={onNodesChange}
onEdgesChange={onEdgesChange}
onConnect={onConnectProp}