feat: add Basic animation type for edges

Adds a new "basic" animation mode that uses React Flow's native animated
dashes — the entire stroke moves as dashes, with no solid line underneath.
Distinct from "snake" (moving dot) and "flow" (overlay on solid line).

- Frontend: new Basic button in EdgeModal, animMode mapping, passes
  animated={true} to BaseEdge when mode is "basic"
- Backend: normalize_animated accepts "basic" as a valid value
- Tests: EdgeModal + canvas round-trip tests for basic mode
This commit is contained in:
Pouzor
2026-04-09 15:46:52 +02:00
parent 4976f2e694
commit 4844576c3b
6 changed files with 36 additions and 9 deletions
+10
View File
@@ -379,6 +379,16 @@ async def test_save_canvas_persists_animated_edge(client: AsyncClient, headers:
assert canvas["edges"][0]["animated"] == "snake"
async def test_save_canvas_persists_animated_basic(client: AsyncClient, headers: dict):
n1 = node_payload()
n2 = node_payload()
e1 = edge_payload(n1["id"], n2["id"], animated="basic")
await client.post("/api/v1/canvas/save", json={"nodes": [n1, n2], "edges": [e1], "viewport": {}}, headers=headers)
canvas = (await client.get("/api/v1/canvas", headers=headers)).json()
assert canvas["edges"][0]["animated"] == "basic"
# ── node fields ───────────────────────────────────────────────────────────────
async def test_save_canvas_persists_all_node_fields(client: AsyncClient, headers: dict):