feat: replace static hardware fields with dynamic node properties
Replaces the 4 fixed hardware columns (cpu_count, cpu_model, ram_gb, disk_gb) with a flexible properties system. Each property has a key, value, icon (from a curated Lucide picker), and a visibility toggle that controls whether it appears on the canvas node card. - Backend: add `properties` JSON column to Node model; data migration converts existing hardware rows to properties with correct icons (idempotent, old columns kept for safety) - Backend: add `properties` to NodeBase, NodeUpdate, NodeSave schemas and canvasSerializer so values survive canvas save/load - Frontend: add NodeProperty type; new propertyIcons.ts registry (20 icons); BaseNode renders visible properties with legacy hardware fallback for unmigrated nodes - Frontend: DetailPanel gains interactive properties section (add / edit / remove / toggle visibility / icon picker) replacing the read-only hardware block; hardware section removed from NodeModal - Tests: 6 migration tests, 7 API tests, 8 DetailPanel property tests, 6 BaseNode render/fallback tests, 9 propertyIcons util tests
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@@ -28,6 +28,7 @@ export interface ApiNode extends Record<string, unknown> {
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ram_gb?: number | null
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disk_gb?: number | null
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show_hardware?: boolean
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properties?: unknown[] | null
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width?: number | null
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height?: number | null
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bottom_handles?: number
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@@ -100,6 +101,7 @@ export function serializeNode(n: Node<NodeData>): Record<string, unknown> {
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ram_gb: n.data.ram_gb ?? null,
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disk_gb: n.data.disk_gb ?? null,
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show_hardware: n.data.show_hardware ?? false,
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properties: n.data.properties ?? [],
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width: n.width ?? null,
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height: n.height ?? null,
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bottom_handles: n.data.bottom_handles ?? 1,
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