feat: manage canvases with custom name and icon

Make designs (canvases) fully user-manageable: create with a chosen name
and icon, rename, change icon, and delete. Replaces the hardcoded
"New Electrical Design" button with a generic "New Canvas" flow.

- Add Design.icon column + migration that backfills legacy rows
  (electrical -> zap, others -> dashboard)
- DesignModal: name input + curated lucide icon picker (create + edit)
- Sidebar switcher gains per-canvas edit/delete; delete guards the last
  canvas and confirms
- designStore: addDesign/updateDesign/removeDesign with active reassignment
- Fix data loss on design switch: abort load when the save fails and keep
  unsaved edits; skip the save-old step when the previous canvas was deleted
- designsApi create/update carry icon; design_type kept for back-compat

Tests: backend design CRUD (icon + cascade + last-canvas guard), designStore
actions, designIcons resolver, DesignModal create/edit/validation.

ha-relevant: yes
This commit is contained in:
Pouzor
2026-06-02 15:47:57 +02:00
parent eb7b0c6d38
commit 12d527aad6
15 changed files with 693 additions and 42 deletions
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import { describe, it, expect } from 'vitest'
import { DESIGN_ICONS, DEFAULT_DESIGN_ICON, resolveDesignIcon } from '@/utils/designIcons'
describe('designIcons', () => {
it('exposes a non-empty, unique-keyed icon set', () => {
expect(DESIGN_ICONS.length).toBeGreaterThan(0)
const keys = DESIGN_ICONS.map((e) => e.key)
expect(new Set(keys).size).toBe(keys.length)
})
it('default icon key is part of the set', () => {
expect(DESIGN_ICONS.some((e) => e.key === DEFAULT_DESIGN_ICON)).toBe(true)
})
it('resolveDesignIcon returns the matching component for a known key', () => {
const entry = DESIGN_ICONS.find((e) => e.key === 'zap')!
expect(resolveDesignIcon('zap')).toBe(entry.icon)
})
it('resolveDesignIcon falls back to a component for unknown/empty keys', () => {
const fallback = resolveDesignIcon(undefined)
expect(typeof fallback).toBe('object')
expect(resolveDesignIcon('does-not-exist')).toBe(fallback)
expect(resolveDesignIcon(null)).toBe(fallback)
expect(resolveDesignIcon('')).toBe(fallback)
})
})
+44
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import {
LayoutDashboard, Zap, Network, Server, HardDrive, Cpu, Wifi, Router,
Database, Cloud, Home, Globe, Lightbulb, Factory, Plug, Boxes,
} from 'lucide-react'
import type { LucideIcon } from 'lucide-react'
export interface DesignIconEntry {
key: string
label: string
icon: LucideIcon
}
/** Curated icon set offered when creating/editing a canvas design. Keys are
* stable strings persisted on `Design.icon`. */
export const DESIGN_ICONS: DesignIconEntry[] = [
{ key: 'dashboard', label: 'Dashboard', icon: LayoutDashboard },
{ key: 'network', label: 'Network', icon: Network },
{ key: 'zap', label: 'Electrical', icon: Zap },
{ key: 'server', label: 'Server', icon: Server },
{ key: 'harddrive', label: 'Storage', icon: HardDrive },
{ key: 'cpu', label: 'Compute', icon: Cpu },
{ key: 'wifi', label: 'Wireless', icon: Wifi },
{ key: 'router', label: 'Router', icon: Router },
{ key: 'database', label: 'Database', icon: Database },
{ key: 'cloud', label: 'Cloud', icon: Cloud },
{ key: 'home', label: 'Home', icon: Home },
{ key: 'globe', label: 'Internet', icon: Globe },
{ key: 'lightbulb', label: 'Lighting', icon: Lightbulb },
{ key: 'factory', label: 'Industrial', icon: Factory },
{ key: 'plug', label: 'Power', icon: Plug },
{ key: 'boxes', label: 'Cluster', icon: Boxes },
]
export const DEFAULT_DESIGN_ICON = 'dashboard'
const ICON_MAP: Record<string, LucideIcon> = Object.fromEntries(
DESIGN_ICONS.map((e) => [e.key, e.icon]),
)
/** Resolve a persisted design icon key to a lucide component. Unknown/empty
* keys fall back to the dashboard icon so the UI never breaks on legacy data. */
export function resolveDesignIcon(key?: string | null): LucideIcon {
return (key && ICON_MAP[key]) || LayoutDashboard
}