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engine-cuda-syntax compiles backend_cuda.cu with nvcc's GCC host on Linux, and check.yml's windows job is MinGW/UCRT64 CPU-only by design (#140). Neither exercises nvcc's MSVC host — the only host compiler nvcc accepts on Windows — so `make cuda-dll` and `make glm CUDA_DLL=1` are currently built by nothing. The gap has already cost real bugs, all compile-time, all catchable without a GPU: - #158: MSVC rejects the GCC-style -Xcompiler=-Wall,-Wextra ("D8021 invalid numeric argument '/Wextra'"), CUDA_HOME/NVCC defaults were unresolvable, and the kernel test used POSIX setenv. `make cuda-dll` was unbuildable as shipped. - #314: CUDA_HOME containing spaces — the CUDA installer's default layout. This job installs to exactly that path, so it reproduces the condition by default. Two Windows-specific facts the job encodes, both verified by making it fail first: - sub-packages needs "cudart", not just "nvcc": cuda-dll *links* the runtime, and on Windows the headers/import lib are a separate installer component. With '["nvcc"]' alone it dies at `#include <cuda_runtime.h>` — the Linux syntax job never notices because it only compiles. - runs-on is pinned to windows-2022: windows-latest now ships Visual Studio 18 (MSVC 14.5x) and CUDA's crt/host_config.h hard-errors on any host newer than VS 2022. That is a real constraint on every Windows CUDA user today, so the pin tracks what the toolkit supports rather than papering over it with -allow-unsupported-compiler. Build-only on purpose: hosted runners have no NVIDIA device, so this proves the Windows+MSVC CUDA build stays buildable, not that the kernels or the DLL loader behave on real silicon — that still needs hardware (#157). A check that overclaims buys the false confidence the engine-cuda-syntax comment already warns about. Verified green on a fork before proposing: https://github.com/lEWFkRAD/colibri/actions/runs/29524302993 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>