Record that the explicit Objective-C++ warning build reports only the pre-existing unused TG constant inherited from current dev. Co-authored-by: Christopher Brand <brand.christopher.c@gmail.com>
27 KiB
E5 — MTLResidencySet over the existing malloc'd slabs (experiment branch)
Branch: e5/metal-residency-set (cut from origin/dev @ caa49f7, per spec — E4 was cut
from main @ 72d3d37; backend_metal.mm/.h are byte-identical between the two bases,
confirmed via git diff 72d3d37 origin/dev -- c/backend_metal.mm c/backend_metal.h).
The hypothesis
E4 (MTLHeap-backed slabs) proved that batching residency declaration kills the GPU stall
(25.9s → 3.9s at cap16, −85%), but changing the allocation (heap sub-buffers instead of
malloc'd host memory) brought a +12–13s expert-disk-load tax, suspected first-touch/lock
contention on CPU-writes into GPU-owned heap pages. E5 decouples the two: keep the exact
same malloc'd slabs and per-slab newBufferWithBytesNoCopy-wrapped MTLBuffers, and change
only residency bookkeeping — declare residency once, ahead of time, on a set attached to
the command queue, instead of once per command buffer via useResource:. If the stall
reduction survives without the load-path tax (malloc pages never change ownership), E5 wins.
What changed
All mechanism code is confined to c/backend_metal.mm —
coli_metal_register/coli_metal_unregister's existing signatures and every call site in
colibri.c (expert_load, uring_load_add, qalloc, kv_alloc, map_of_fd) are untouched; the
residency-set bookkeeping lives entirely inside those two functions' existing bodies. The
colibri.c/backend_metal.h touches are two, both coordinator-sanctioned: the validator
round-1 instrumentation hook (coli_metal_resset_stats + the gate-on-only METAL-RESSET:
stats line in profile_print) and the ported fslab-OOM unwind fix (see "Validator round 1
fixes" item 4). Still a smaller diff shape than E4,
which needed a new alloc/free API and four new glm.c call-site arms because it changed the
allocation function itself.
Env-gated COLI_METAL_RESSET=1, default OFF, runtime @available(macOS 15.0, *) guard with
a one-line stderr fallback when requested on an older OS or when residency-set creation
fails. Gate off ⇒ every new branch is skipped and behavior is byte-for-byte the stock path
(verified by inspection: g_resset_enabled starts false and nothing sets it except inside
the COLI_METAL_RESSET getenv branch in coli_metal_init, so resset_add/resset_remove/
resset_flush are no-ops and moe_submit's useResource: loop runs unconditionally).
Lifecycle (c/backend_metal.mm)
- Init (
coli_metal_init, end of the existing pipeline-setup@autoreleasepool): ifCOLI_METAL_RESSET=1and@available(macOS 15.0, *), create oneMTLResidencySetDescriptor(initialCapacity=4096, a presize hint only), call[g_dev newResidencySetWithDescriptor:desc error:&err], and[g_queue addResidencySet:rs]— one set, attached once, for the process lifetime. Failure (old OS or creation error) prints one stderr line and leavesg_resset_enabled=false— stock path. coli_metal_register: after wrapping the buffer exactly as today (newBufferWithBytesNoCopy) and pushing theg_slabsentry underg_slab_mtxexactly as today, callsresset_add(b)after droppingg_slab_mtxbut before returning.resset_addtakes a dedicatedg_resset_mtx(guarding only the set mutations and the dirty flag), calls[rs addAllocation:b]and setsg_resset_dirty— it does not commit. No Metal call ever runs underg_slab_mtx(validator round-1 fix; E4's audit round 2 identified mutex-over-live-Metal-call as the leading suspect for its +12s expert-disk regression). Re-registering a live base (no in-tree caller does today) drops the replaced wrapper from the set viaresset_remove(old)before adding the new one (hazard-audit defensive fix — the set would otherwise retain the old buffer, and its pages' residency, forever), keeping set membership an exact mirror ofg_slabs.coli_metal_unregister: erases theg_slabsentry underg_slab_mtx(stashing the buffer), then callsresset_remove(b)outsideg_slab_mtx, before returning.resset_remove(underg_resset_mtx) calls[rs removeAllocation:b]and commits immediately — no batching — because the caller frees the host memory right after the function returns. See UNCERTAINTIES for why this asymmetry is deliberate.moe_submit(the one function whoseuselist — resolved expert weight/scale slabs — scales with LRU cache size): callsresset_flush()at the top (commits any pending adds fromresset_add, underg_resset_mtx— it never touches the slab lock), then, ifg_resset_enabled, skips thefor(auto&b:use) [e useResource:b usage:MTLResourceUsageRead];loop entirely — residency is already guaranteed by the queue-attached set. Every otheruseResource:call site in the file (bind_gemv's weight/scale buffers,coli_metal_attn_decode/coli_metal_layer_decode'sLb/Rb/kvbW/kvbS/inB/pnB/rwB/rbB,coli_metal_gemm'swb/sb) is left completely unchanged, regardless of the flag — see "Why onlymoe_submit" below.- Shutdown (
coli_metal_shutdown):[g_queue removeResidencySet:rs]then clears the globals, ahead of the existingg_queue=nil; g_dev=nil;.
Why only moe_submit skips useResource:
Apple's MTLResidencySet class reference (developer.apple.com, fetched during design on
2026-07-18) is explicit: "Residency sets don't support hazard tracking, so you need to
account for hazards with fences and events." The SDK header on this box
(MTLResidencySet.h, read directly) is silent on hazard tracking — the statement comes
from Apple's online documentation and adoption guide ("Simplifying GPU resource management
with residency sets"), not the header (see UNCERTAINTIES for sourcing). Dropping
useResource: therefore risks losing whatever hazard-tracking value those calls provided. Rather than apply the residency set uniformly and
argue in general that hazard tracking isn't load-bearing, this diff draws the line at the
one call site the mechanism history actually implicates:
moe_submit's use vector holds only read-only (MTLResourceUsageRead), indirectly
referenced slab buffers — the kernel (moe_gemv) never touches them via setBuffer:; it
dereferences raw GPU addresses (waddr[e]/saddr[e]) baked into a separately-bound address
array (bag/bau/bad/bsg/bsu/bsd), which is exactly the "indirect reference" case
useResource: exists for. No GPU-side write ever touches these buffers, so there is no
write-after-write/read-after-write hazard for Metal's tracking to have been serializing in
the first place; the one real hazard — a slab unregistered+freed+reused by the CPU while an
async in-flight moe_block_begin command buffer still references it via a baked-in GPU
address — is a CPU-write race that Metal's hazard tracking never protected against anyway
(hazard tracking only covers GPU-side command dependencies visible through the Metal API; a
raw host-memory write via pread/memcpy is invisible to it regardless of useResource:).
That race is, and always was, the engine's own responsibility (slot/generation lifecycle: a
slab isn't freed while an outstanding async handle still owns it) — unrelated to E5.
Every other call site (bind_gemv, attention K/V cache writes) either doesn't scale with
cache size (fixed per-layer dense tensors — no perf benefit to touching) or has real
GPU-side write traffic in the same encoder (Lb/Rb are written by a_copy and read by
a_score/a_clat within one encoder — currently ordered by explicit
memoryBarrierWithScope:MTLBarrierScopeBuffers calls already present in encode_attention,
not by useResource:'s hazard tracking, but touching them wasn't needed for the hypothesis
and was judged not worth the added surface area). Leaving them untouched keeps the diff's
blast radius matched to the one seam the fix-plan's v5 finding actually names.
Deferred-commit design (resset_add batches; resset_remove doesn't)
coli_metal_register is called from parallel OpenMP loader threads in tight bursts
("warmup fan-out" — same phrase E4's audit used for the same threads). Committing on every
single addAllocation: would reintroduce a per-slab cost on the load path, which is exactly
what E4's own +12s regression looked like (mutex held across a live Metal call, serializing
loader threads). So resset_add only marks g_resset_dirty; the commit is deferred to the
next moe_submit call, which flushes once via resset_flush() before it relies on the set
for residency.
This is correct — not just fast — because of an existing invariant the codebase already
depends on for resolve() to work at all: a slab's coli_metal_register call always
completes — including its trailing resset_add, which runs after g_slab_mtx is dropped
but before the function returns — before any dispatch that references that slab's
pointer can call resolve() for it (the caller in colibri.c cannot pass a freshly-loaded
expert's pointer to a dispatch before the load — which registers it — returns). After the
validator round-1 mutex split, the flush's synchronization runs through g_resset_mtx
alone: resset_add's set mutation + dirty write and resset_flush's dirty read + commit
are serialized by that one mutex, whose release/acquire pairs provide the memory ordering;
g_slab_mtx still orders the slab-table bookkeeping (register-before-resolve) exactly as on
stock. So any slab a given moe_submit invocation will resolve was addAllocation:-ed (and
marked dirty) strictly before that invocation's resset_flush() acquired g_resset_mtx —
the flush is guaranteed to cover it, regardless of what other threads are concurrently
registering unrelated slabs. The two mutexes are never held simultaneously anywhere, so no
deadlock ordering exists to maintain.
resset_remove, by contrast, commits synchronously and immediately, with no batching,
because the caller (colibri.c, in every one of the four slab-realloc call sites, and in
kv_alloc) frees the underlying host memory right after coli_metal_unregister returns.
An uncommitted-but-still-set-member allocation pointing at memory the host has already freed
is a potential use-after-free the GPU could act on — deferring that removal is not a
performance-vs-safety tradeoff, it's just unsafe, so it isn't deferred. (The spec's own
lifecycle wording backs this reading: "coli_metal_register → add allocation + commit
(batch commits where call pattern allows)" carries a batching allowance that
"coli_metal_unregister → remove + commit" does not.)
Instrumentation parity
No existing counter's semantics changed. coli_metal_moe_times/coli_metal_moe_counts
(g_t_setup, g_t_gpu, g_t_kernel, g_t_scatter, g_moe_ok/g_moe_fb/g_moe_experts)
are computed exactly as before — resset_flush() runs before ts_start = mnow() in
moe_submit, so its cost is outside g_t_setup, keeping the orchestrator's A/B harness
reading the same counters with the same meaning across stock/E4/E5. The flush cost is
surfaced separately (validator round-1 fix — the original design left it invisible, a blind
spot for the battery): a dedicated g_t_resset_flush accumulator timed around the flush in
moe_submit, exported via coli_metal_resset_stats() (backend_metal.h) and printed by
profile_print as its own METAL-RESSET: flush N.NNs line — a separate line following
the METAL: line, mirroring E4's METAL-HEAP: convention, so the existing METAL: line
the harness parses keeps its exact format — printed only when the gate is on (the
function returns 0 when off), so stock output stays byte-identical. The register-side
resset_add/resset_remove costs have no dedicated counter: they run inside the engine's
existing expert-load wait accounting (the t_ewait window in colibri.c), noted in a comment
at resset_add, so a load-path regression from set bookkeeping would already show in the
existing disk/wait numbers. [METAL] residency-set: on / the two fallback stderr lines from
coli_metal_init confirm which path a run took.
Validator round 1 fixes
- REQUIRED, Metal calls hoisted out of
g_slab_mtx(backend_metal.mm): the original design ranaddAllocation:/removeAllocation:/commitwhile holdingg_slab_mtx, the lock the parallel OMP loader threads contend on — structurally identical to the mutex-over-live-Metal-call shape E4's audit round 2 identified as the leading suspect for its replicated +12s expert-disk regression, and the SDK header notes commit on a resident set tries to make resources resident "instantly" (real synchronous work; this set is resident from startup since it is queue-attached for the process lifetime). Fixed by introducing a dedicatedg_resset_mtxguarding only the set mutations + dirty flag;g_slabspush/erase stays underg_slab_mtxexactly as stock; the two mutexes are never held together. The register→flush→resolve happens-before argument is preserved — see the updated "Deferred-commit design" section and the comment atresset_add. - REQUIRED, false citations corrected (this file + the
moe_submitcommit message, rewritten pre-push): the original text attributed the hazard-tracking and thread-safety statements to the SDK header (MTLResidencySet.h), which is in fact silent on both topics. The statements come from Apple's onlineMTLResidencySetclass reference and the "Simplifying GPU resource management with residency sets" adoption guide (both fetched 2026-07-18 during design). All attributions now name the actual source; where a claim rests on design reasoning rather than documentation, it is labeled as such. - REQUIRED, flush cost made harness-visible:
g_t_resset_flush+coli_metal_resset_stats()+ the gate-on-onlyMETAL-RESSET:line inprofile_print— see "Instrumentation parity" above. - Pre-existing fslab OOM-unwind bug — now CARRIED ON THIS BRANCH (follow-up commit,
coordinator-sanctioned second
colibri.cchange):expert_load's fslab OOM path (c/colibri.c, inexpert_load_impl) freeds->slabviacompat_aligned_freewithoutcoli_metal_unregister— on stock that leaves a staleg_slabsentry whose GPU exposure ends with the last command buffer that declared it; under E5 the buffer would additionally be a permanent residency-set member referencing freed host memory until some later realloc of the same slot unregisters by pointer, a strictly longer-lived exposure than stock's transient per-CB one. Fixed by porting E4's reference implementation (6753225) to dev's non-heap code shape:coli_metal_unregister(s->slab)before the free. Theuring_load_addanalog (E4's audit round-2 "cheap insurance") is deliberately NOT carried: that arm is#ifdef __linux__-gated andCOLI_METALis macOS-only, so it is dead code on every real build target, and unlike E4 this branch has no allocation-path reason to touch the function at all.
Per-seam differences vs E4
| Seam | E4 (e4/metal-heap) |
E5 (this branch) |
|---|---|---|
| Allocation | New: MTLHeap sub-buffers via coli_metal_heap_alloc |
Unchanged: same posix_memalign + newBufferWithBytesNoCopy |
Coordinator C source / backend_metal.h |
glm.c touched (new alloc/free API, 4 call sites + expert_host_release) |
colibri.c + header touched only for instrumentation and the OOM-unwind fix |
| Residency scope | Declared once per command buffer (useHeap:, still inside moe_submit) |
Declared once for the process (queue-attached set), refreshed incrementally at register/unregister |
| Hazard tracking | Heap sub-buffers forced MTLHazardTrackingModeUntracked always (allocation-level) |
Untouched at the resource level; moe_submit alone stops calling useResource: (encoder-level), independent of COLI_METAL_UNTRACKED |
| Per-buffer vs per-set skip | [b heap] (Metal's own MTLResource.heap property) checked per buffer — heterogeneous mixes possible if a slab fell back to malloc |
Blanket if (!g_resset_enabled) — homogeneous by construction, since every registered slab goes through the same coli_metal_register path when the gate is on |
| Availability guard | None needed (MTLHeap is old API) |
@available(macOS 15.0, *), matching this box's macOS 26.5 but required for portability |
| Known regression | +12–13s expert-disk load at cap16 (suspected first-touch/lock contention on heap pages) | None expected — malloc pages never change ownership; unverified without a run |
What to measure (orchestrator, cap1/cap16, stock vs E4 vs E5)
- GPU stall (
coli_metal_moe_timesgpu/kernel breakdown) — success: E5 ≈ E4's −85%-class reduction vs stock at cap16. - Expert-disk load path (existing load/service-time counters) — success: E5 ≈ stock, i.e. no repeat of E4's +12–13s tax, since allocation is untouched.
- tok/s — should track (1) and (2) together.
- md5 within a fixed dispatch composition — flag on vs off must be byte-identical at a given cap (the "Output-invariant by construction" hard constraint); flag-on vs flag-on across cap1/cap16 may legitimately differ (different dispatch composition, per the fix-plan's "Determinism side-finding").
[METAL] residency-set: online present in stderr at flag-on startup, and absent (or the OS<15/create-failed fallback line) otherwise — cheap sanity check that a run actually exercised the intended path before trusting its numbers. Also read theMETAL-RESSET: flushline (gate-on only): if that number is large, the deferred set-commit cost is eating the stall win from the dispatch side.- If the hypothesis holds (E5 stall ≈ E4, E5 load-path ≈ stock, identical output), E5 becomes the upstream PR candidate and must include the cap-default recalibration flagged in PR #386's CURRENT-STATE CALIBRATION markers, per the spec's validation plan.
Build
cd c && make glm METAL=1 and a separate explicit -Wall -Wextra compile of
backend_metal.mm (the Makefile's METALXX line does not itself pass -Wall -Wextra, so
the warning surface was checked with those flags added explicitly; current dev contributes
one pre-existing unused variable 'TG' warning), plus
cd c && make glm (plain, non-Metal — the one colibri.c instrumentation touch, the METAL-RESSET stats line,
is inside the pre-existing #ifdef COLI_METAL arm of profile_print, so the plain build
compiles none of it), and
make metal-test (existing synthetic kernel-correctness unit test — no model, no
glm52_i4/, random weights — run once with COLI_METAL_RESSET unset and once with
COLI_METAL_RESSET=1 to numerically exercise coli_metal_register/moe_submit's changed
code path, since the task scope excludes running the real model). Exact results in the final
report, not here (build results belong to the report per the task's deliverable split, and
this file is written before the batched build run, per the scheduling constraint).
UNCERTAINTIES
Everything below is a judgment call, a seam where the residency-set lifecycle interacts with the existing queue/command-buffer structure, or something unverifiable without a real model run — flagged per the task's hard requirement.
- The central design risk: skipping
useResource:inmoe_submitgives up Metal's automatic hazard tracking for that buffer set. Sourcing (corrected in validator round 1): the SDK header on this box (/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/.../Headers/MTLResidencySet.h, read directly) documents the protocol only in terms of residency and says nothing about hazard tracking either way; the two operative statements are from Apple's online documentation (fetched 2026-07-18): the "Simplifying GPU resource management with residency sets" adoption guide — "You don't need to calluseResource/useHeap... for allocations in a residency set" — and theMTLResidencySetclass reference — "Residency sets don't support hazard tracking, so you need to account for hazards with fences and events." I reasoned through every code path that touchesmoe_submit'susebuffers (read-only, indirectly referenced, never concurrently written, freed only after the engine's own slot lifecycle guarantees no outstanding async reference) and concluded removinguseResource:there specifically is safe — but this reasoning is not the same as having run the model. If any code path I didn't trace lets a slab get unregistered while an asyncmoe_block_beginhandle is still in flight and reading it, this change removes a mitigation (weak as it may have been) that existed before. This is the #1 thing to watch for md5 divergence on, and the reason the scope was deliberately narrowed tomoe_submitalone rather than applied uniformly. - Residency-set mutations are serialized under a dedicated
g_resset_mtx(validator round-1 fix — originally they ran underg_slab_mtx, the E4-regression shape; no Metal call runs under the slab lock anymore). The serialization itself is kept as required for correctness: Apple's onlineMTLResidencySetclass reference states the set's "methods aren't thread-safe" (the SDK header contains no thread-safety statement either way — citation corrected in round 1; the online doc is the source). What remains unverified without profiling a loaded run is the cost of the calls themselves:resset_remove's synchronouscommitruns insidecoli_metal_unregisteron the loader path (its cost lands in the existingt_ewaitaccounting), and the SDK header says commit on a resident set tries to make added/removed resources resident/non-resident "instantly" — real synchronous work, since this set is resident from startup (queue-attached for the process lifetime). Ifcommit()/addAllocation:turn out expensive on this hardware/OS build, the load path degrades through set bookkeeping rather than mutex contention — a different, now-decoupled failure mode, but the same symptom as E4's regression. Orchestrator: check E5's load-path timing against stock, not just against E4, and read the newMETAL-RESSET: flushline for the dispatch-side share. resset_flush()'s cost sits outsideg_t_setup/themoe_timesbreakdown (it runs beforets_start = mnow()), by design, to keep the harness's existing counters meaningful — and, since validator round 1, it is no longer invisible: theg_t_resset_flushaccumulator surfaces it as the gate-on-onlyMETAL-RESSET: flushline (see "Instrumentation parity"). Residual blind spots: (a) the accumulator is a plain double written frommoe_submiton the engine thread, matching the existingg_t_setupconvention — ifmoe_submitwere ever called from multiple threads concurrently, both counters would be equally wrong; (b) the register-sideresset_add/resset_removecosts have no dedicated counter and are only visible blended into the existingt_ewait/disk-wait numbers (comment atresset_addsays so) — a fine-grained attribution would need a throwaway probe.initialCapacity = 4096on theMTLResidencySetDescriptoris an unverified guess. It's documented as a presize hint only (no correctness effect either way), chosen to be "clearly larger than the permanent-weight-tensor + KV-cache + plausible cap16 LRU-slab count" without actually counting those registrations precisely. Too small just means internal array growth; not a correctness concern, flagged only because it's a number I picked without measuring.- Not calling
requestResidency()proactively. Apple's guide frames it as an optional latency-hiding call ("call ahead of time during non-critical moments... to minimize [first command buffer] latency"), and Blender's Cycles PR (the spec's cited reference implementation) doesn't appear to use it either per its PR description. Omitted to keep the lifecycle minimal and match the reference pattern; if profiling shows a first-command-buffer-after-a-load-burst latency spike, this is the documented lever to try next, not implemented here. - The deferred-commit correctness argument (item in "Deferred-commit design" above) rests
on a single-writer-before-single-reader program-order guarantee that is true today by
inspection but is not an invariant enforced anywhere in code (no assertion, no type-level
guarantee) — it's the same kind of implicit ordering
resolve()itself already depends on for correctness (a slab must be registered before any dispatch can resolve its pointer), so this diff doesn't introduce a new category of fragility, but it's worth naming explicitly rather than leaving implicit. - Async
moe_block_begin/moe_block_endoverlap with concurrentregister()calls (background loader threads registering new/different experts while an unrelated MoE block is still in flight on the GPU) was reasoned through but never exercised in a real concurrent stress scenario — the syntheticmetal-testunit test'srun_moecalls are single-threaded and synchronous (coli_metal_moe_block, not the async_begin/_endpair), so it does not cover this interleaving. The real engine'sPILOT/prefetch andmoe_block_begin/_endoverlap path is exactly the concurrency shape most likely to expose a bug in this design if one exists, and is untested here by construction (out of scope: no model runs). coli_metal_gemm(prefill path) andbind_gemv(attention path) still calluseResource:unconditionally, so they get no CPU-overhead benefit from the residency set even though their buffers are also set members. This is deliberate (see "Why onlymoe_submitskips" above) but means E5's win, if any, is scoped to the decode-path MoE dispatch loop specifically — prefill and attention timing should be unaffected by the flag, which is itself a testable prediction the orchestrator's harness can check.- API surface verified against this box's actual SDK headers
(
MTLResidencySet.h,MTLDevice.h,MTLCommandQueue.h,MTLAllocation.h,MTLResource.h— all read directly, not from memory) and against Apple's own "Simplifying GPU resource management with residency sets" guide, so the method names/ signatures (newResidencySetWithDescriptor:error:,addResidencySet:,removeResidencySet:,addAllocation:,removeAllocation:,commit) are high-confidence. What is not independently verified is runtime behavior beyond what the docs state and what the synthetic unit test exercises — no substitute for the orchestrator's real cap-sweep battery. - Pre-existing fslab OOM-unwind bug — carried on this branch (follow-up commit; see
"Validator round 1 fixes" item 4 for the full mechanism). The one-line
unregister-before-free fix from E4's
6753225is ported to dev's non-heap code shape, so the upstream PR built from E5 inherits it automatically. Residual notes: (a) the fix is only reachable through the fslab-OOM path (allocation failure mid-load), so it is untestable without an OOM-injection harness and cannot affect the orchestrator's controlled A/B runs at sane RAM headroom — carried as correctness insurance, verified by inspection + clean builds only; (b) the__linux__-gateduring_load_addanalog is deliberately not carried (dead code on every real build target — rationale in the fixes section).